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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Persistent World Online RPG
RELEASE DATE
21/JAN/08
ESRB RATING
TEEN, Blood, Mild Suggestive Themes, Use of Tobacco and/or Use of Alcohol, Violence
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Pirates of the Burning Sea is a persistent-world RPG set within the turbulent Caribbean during 1720. Players begin their seafaring career as a swashbuckling pirate from the organized "Brethren of the Coast" or as a citizen from the three warring nations of England, France, or Spain. No matter which faction is selected, players will set sail as a ship captain with the opportunity to engage rival nations and pirates in naval combat. Player-versus-player encounters are supported, and characters can specialize in four different professions: naval officer, free trader, privateer, and pirate.
Traveling by ship is accomplished using the traditional directional keys on the keyboard, with variable wind playing a key factor in movement. Once a player's ship approaches a target, the ensuing battle will take place in an instanced area isolated from the real-time world. Players will then be able to steer their ship, raise or lower its sails, and fire cannons to reduce the rival vessel's armor. Damaged ships can be sunk, boarded to engage its captain and crew in swordplay, or captured by those of the "pirate persuasion."
While ship-to-ship combat is an important part of the action, players are also free to explore their surroundings on foot. Character progression involves earning experience through swordfights, naval combat, and by completing quests on land and at sea. Players can explore ancient ruins, visit bustling towns, attack fortresses, and team up with others to engage in full-scale raids to conquer (or defend) one of the game's 100-plus ports on behalf of their nation. The player-driven economy involves choosing which production goods to specialize in, then building the structures to manufacture them. Players can also design their own sails, flags, and even ships, with the help and support of the in-game community. ~ Scott Alan Marriott, All Game Guide
Past 14 days
created 18/NOV/2009
“Captain Heartless Gamer - France - Blackbeard server”
created 15/NOV/2009
nimrodblack was the last to comment - about 1 month ago...
created 09/OCT/2009
created 09/SEP/2009
“Another pirate game. It has potential, but just not enough of my friends play it to keep me into the game. Community is the deciding factor after all.”
“Another pirate game. It has potential, but just not enough of my friends play it to keep me into the game. Community is the deciding factor after all.”
created 26/AUG/2009
created 31/JUL/2009
created 31/JUL/2009
“Group Photo of the Kings Guard July 2009”
created 25/JUL/2009
“I dint enjoy it, not my thing.”
“I dint enjoy it, not my thing.”
created 25/JUL/2009
created 22/JUL/2009
“I think I'm going to restart my characters... maybe”
created 19/JUL/2009
“My bf liked the sea fights more - I liked the land fights more. We didn't play this one for long due to the conflict of interest. Liked the whole different concept over regular fantasy mmo's, though.”
“My bf liked the sea fights more - I liked the land fights more. We didn't play this one for long due to the conflict of interest. Liked the whole different concept over regular fantasy mmo's, though.”
created 09/JUL/2009
created 06/JUL/2009
“Very under rated game, engrossing and pvp is very player skill oriented.”
“Very under rated game, engrossing and pvp is very player skill oriented.”
created 29/JUN/2009
“A light hearted but somewhat addictive pirate game. Of all the pirate games out this one has the best graphics. Definatley fun to play now and then”
“A light hearted but somewhat addictive pirate game. Of all the pirate games out this one has the best graphics. Definatley fun to play now and then”
created 24/JUN/2009
620
The average gamerscore in Halo 3.
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