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GENERAL INFORMATION
GENRE/STYLE
Simulation/Flight Simulation
RELEASE DATE
29/SEP/96
ESRB RATING
EVERYONE,
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Pilotwings 64 is the 64-bit sequel to Shigeru Miyamoto's classic Super NES flight simulation game. Like the original, you must master different vehicles and reach certain goals to achieve flight licenses. The main objective in Pilotwings 64 is to attain a bronze or better for all three vehicles per class. For each flight you take, you are rated on a scale of 1 to 100 in such categories as accuracy, time, and angle.
Three main vehicles and four bonus vehicles are at your command. The hang glider and rocket belt from the previous game are joined by the all-new gyrocopter. Bonus vehicles include human cannonball, skydiving, "jumble hopper," and "birdman." The gyrocopter replaces the original game's light plane, while the skydiving portion is no longer a main event. Pilotwings 64 includes a built-in EEPROM chip to save the progress of two games. You can also take (and save) a limited number of "pictures" while playing, reminding you of the places you've visited while soaring through the air. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“Groundbreakingly relaxing, peaceful, and exciting to explore. The goals are challenging, and the six or so vehicles are a blast to control. Fun, fun, fun.”
“Groundbreakingly relaxing, peaceful, and exciting to explore. The goals are challenging, and the six or so vehicles are a blast to control. Fun, fun, fun.”
created 16/NOV/2009
54%
of Warcraft Death Knight Players choose Blood Elf or Human as their Race.
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