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GENERAL INFORMATION
GENRE/STYLE
Shooter/Third-Person 3D Shooter
RELEASE DATE
09/SEP/03
ESRB RATING
TEEN, Suggestive Themes, Violence
DEVELOPER
Capcom Production Studio 4
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Following in the footsteps of sci-fi heroines Joanna Dark, Samus Aran, and Dark Angel's Max comes Vanessa Z. Schneider, a freelance mercenary with a troubled past. Schneider is called into service when a planet's Computer Arms Management System (CAMS) goes haywire and starts attacking the residents. For Schneider this is more than a routine assignment; her family was brutally murdered by the CAMS when she was just a child. Equipped with a high-powered laser gun, the mercenary vows to destroy every robot on the planet — regardless of the odds or the personal cost to her.
The game is played from a third-person perspective as players venture forth across the desert-like terrain forming the planet's surface and inside the corridors of space stations and other buildings. Controls are reminiscent of many survival horror titles, in that pushing left or right on the Control Stick rotates the character's orientation. Schneider can also take cover behind walls or other objects, flip from side to side, and perform somersaults to escape oncoming blasts of energy from the murdering machines. Shinji Mikami, creator of Capcom's Resident Evil, Dino Crisis, and Devil May Cry franchises, directed the game. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“*sighs* Aaand... my Wiimote is dead. That is right. Disco is more alive than my Wiimote. See that list of the games to the site >> Those are games I cannot play until I get a new...”
created 12/JUN/2010
“I kind of liked this generally forgotten GameCube game. I mean, you fought by DANCING. Using high tech DANCE MACHINERY! Generally a fairly interesting premise, that I kind of wish I saw more of in modern games. I mean, I suppose something has...”
“I kind of liked this generally forgotten GameCube game. I mean, you fought by DANCING. Using high tech DANCE MACHINERY! Generally a fairly interesting premise, that I kind of wish I saw more of in modern games.
I mean, I suppose something has Brazilian Style Martial Arts that I could play (if so what game?)
I dunno, the idea that fighting is more like dancing, kind of is what made this game appealing to me.”
created 25/DEC/2009
EarthboundX was the last to comment - over 3 years ago...
KatrinaTheLamia was the last to comment - over 3 years ago...
EarthboundX was the last to comment - over 3 years ago... show previous hide previous
“Well following a trend that @EarthboundX started, I am going to list some games, and play them a little. I most likely will not play through them, but I'll have fun. In a bitter, dejected,...”
created 09/SEP/2009
EarthboundX was the last to comment - over 3 years ago...
WILDMAMMOTH was the last to comment - over 3 years ago...
KatrinaTheLamia was the last to comment - over 3 years ago...
xoaks was the last to comment - over 3 years ago...
EarthboundX was the last to comment - over 3 years ago... show previous hide previous
“Lots of time is needed to get the extra suits of armor. In the end, however, it is worth it. As you go further in the game you are easy prey for enemies with stronger guns/ammo. Without a better suit of armor you may not come out alive.”
“Lots of time is needed to get the extra suits of armor. In the end, however, it is worth it. As you go further in the game you are easy prey for enemies with stronger guns/ammo. Without a better suit of armor you may not come out alive.”
created 06/JUL/2009
“Pretty inventive and challenging the first time you play it, but give it a few minutes, and eventually you'll see that the rooms start to look the same. ”
“Pretty inventive and challenging the first time you play it,
but give it a few minutes, and eventually you'll see that the rooms start to look the same. ”
created 08/JUN/2009
“Simple, straightforward, fun, and the sense of progression is compelling enough to make up for the lack of story progression. Who expects a good story for what amounts to a 2d shooter from a new perspective anyways? Music:Fun. Character: Hot.”
“Simple, straightforward, fun, and the sense of progression is compelling enough to make up for the lack of story progression. Who expects a good story for what amounts to a 2d shooter from a new perspective anyways? Music:Fun. Character: Hot.”
created 03/APR/2009
302
The number of games with "Ninja" in the title.
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KatrinaTheLamia was the last to comment - over 2 years ago... show previous
Or they have been hit with enough EMR interference to cause issues in their running.
I mean, looking at some of the weird crap that happens around me, looks like, if I were an X-Men my abilities would be:
* Electrokinesis
* Empathy
* Regeneration (on levels of various members of the Weapon X project)
* Night vision
That last bit pointing to the Weapon X project just creeps me the fvck out, as I live in the province that the fiction project takes place in. The odd thing is: I know a few other people in this province that have similar abilities to deal with injury.
But yeah--I would probably think I was nuts--if electronics did not end up acting like they were EMP'd every now and then. Also the fact that i can easily short out current reading equipment
Now, I merely hold this idea from my "Lack of Nirvana Fallacy Logical Fallacy". Once somebody can give a much more logical and reasonable explanation, I will probably latch onto that, like starving flesh eating weasels on some unsuspecting person's face.”
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