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GENERAL INFORMATION
GENRE/STYLE
Racing/Sports Car Racing
RELEASE DATE
17/NOV/08
ESRB RATING
,
DEVELOPER
EA Black Box
PUBLISHER
ALSO AVAILABLE ON
IBM PC Compatible, PlayStation 2, Nintendo DS, Xbox 360, PlayStation Portable, Wii, http://www.gamerdna.com/game/need-for-speed--undercover-playstation-portable, http://www.gamerdna.com/game/need-for-speed--undercover-ibm-pc-compatible, http://www.gamerdna.com/game/need-for-speed--undercover-nintendo-ds, http://www.gamerdna.com/game/need-for-speed--undercover-xbox-360, http://www.gamerdna.com/game/need-for-speed--undercover-playstation-2
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
The 2008 release in Electronic Arts' high-mileage road-racing series, Need for Speed: Undercover is built on a revamped game engine with a dual focus: realistic sports car physics and accessible, empowering controls. Hundreds of components and systems are individually modeled on each automobile, for realistic acceleration, suspension, weight displacement, and handling, in any car and under any circumstance. The game features dozens of automobiles from the world's leading manufacturers, as well as real-life aftermarket parts, paint, vinyl, and other customizations.
The "Heroic Driving Engine" introduced in Need for Speed: Undercover aims to harness the game's realistic physics by condensing difficult, dangerous driving maneuvers into simple, button-press controls. Players perform 180s, 360s, burnouts, and instant reversals with the tap of a few buttons, and a fixed camera angle makes it easier to follow the action through spins and quick turns. It does not take stunt driver skills to drive like a stunt driver in Need for Speed. It still requires a stunt driver's spirit, however, with imaginative routes and daring maneuvers well rewarded, and a complete wipeout always one wrong turn away.
Undercover's single-player campaign is driven by a story that sends the player's character deep into an underground crime syndicate, using his driving skills to gain trust by performing jobs and wining street races around Tri-City Bay, the game's fictional, open-world setting. Much of the driving action takes place across wide, southern U.S. highways. The roads can fill up with randomly generated traffic and multiple, computer-controlled cop cars that work together to chase down crooks. Other game modes allow players to take the role of the fleeing suspect or the pursuing police in one-off levels and challenges. As many as eight players can go Undercover together online. ~ T.J. Deci, All Game Guide
Past 14 days
“Good game and graphics but not happy about paying to play online.”
“Good game and graphics but not happy about paying to play online.”
created 22/JAN/2012
“This is an amazing game, I think is a little better than Call of Duty: Modern Warfare. Awesome”
created 14/SEP/2010
“i like to go fast”
“i like to go fast”
created 02/JUL/2010
“Nice continue from the NFS - Most Wanted with the police car chases and the other events. Differs from NFS - Carbon. NFS is never meant to be a closed circuit race!”
“Nice continue from the NFS - Most Wanted with the police car chases and the other events. Differs from NFS - Carbon. NFS is never meant to be a closed circuit race!”
created 05/APR/2010
“Trying to complete the massive amounts of games I have began but never finished.”
created 14/MAR/2010
“no words”
“no words”
created 06/OCT/2009
“Won A Couple of Races and Got A Couple of Trophies”
created 25/JUN/2009
created 04/MAY/2009
maninder123 was the last to comment - over 4 years ago...
QforQ was the last to comment - over 4 years ago... show previous hide previous
“Acquired the MClaren F1 :D”
created 30/APR/2009
“The Devil is afraid. TYRONEON”
created 27/MAR/2009
“Well I certainly enjoyed this game far more than I expected. The graphics were really surreal which suited the driving fell of the game. The cars handled well and while some of the racing types like...”
created 15/APR/2009
“Due to the EA lost of connection I didn't play it that long since I was spending my time catching up on users with PLAYSTATIONhome crap. It will drain you of your self-deprived energy. I spend my...”
created 17/MAR/2009
“I really don't want to go into full details but I will say this; having a Cops&Robbers match with some of the greatests players total to 8 was seriously overboard hilarious. I was dying in...”
created 17/MAR/2009
“It seems like my nemesis's became my friends. If you see PANDY, Kam, Speed Key and Madd Dogg then tell them I said, "I C U." ”
created 14/MAR/2009
“I met a cool new mate that I partnered with during our Cops & Robbers marathon. Super fun and outrageously spontaenous. I never thought that I'd end up having a descent conversation with a gamer...”
created 12/MAR/2009
816
The number of games that have the "FPS" trait on gamerDNA.
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