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GENERAL INFORMATION
GENRE/STYLE
Racing/Sports Car Racing
RELEASE DATE
17/NOV/08
ESRB RATING
,
DEVELOPER
EA Black Box
PUBLISHER
ALSO AVAILABLE ON
PlayStation Portable, Wii, IBM PC Compatible, PlayStation 2, Nintendo DS, Xbox 360
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
The 2008 release in Electronic Arts' high-mileage road-racing series, Need for Speed: Undercover is built on a revamped game engine with a dual focus: realistic sports car physics and accessible, empowering controls. Hundreds of components and systems are individually modeled on each automobile, for realistic acceleration, suspension, weight displacement, and handling, in any car and under any circumstance. The game features dozens of automobiles from the world's leading manufacturers, as well as real-life aftermarket parts, paint, vinyl, and other customizations.
The "Heroic Driving Engine" introduced in Need for Speed: Undercover aims to harness the game's realistic physics by condensing difficult, dangerous driving maneuvers into simple, button-press controls. Players perform 180s, 360s, burnouts, and instant reversals with the tap of a few buttons, and a fixed camera angle makes it easier to follow the action through spins and quick turns. It does not take stunt driver skills to drive like a stunt driver in Need for Speed. It still requires a stunt driver's spirit, however, with imaginative routes and daring maneuvers well rewarded, and a complete wipeout always one wrong turn away.
Undercover's single-player campaign is driven by a story that sends the player's character deep into an underground crime syndicate, using his driving skills to gain trust by performing jobs and wining street races around Tri-City Bay, the game's fictional, open-world setting. Much of the driving action takes place across wide, southern U.S. highways. The roads can fill up with randomly generated traffic and multiple, computer-controlled cop cars that work together to chase down crooks. Other game modes allow players to take the role of the fleeing suspect or the pursuing police in one-off levels and challenges. As many as eight players can go Undercover together online. ~ T.J. Deci, All Game Guide
Past 14 days
“Won A Couple of Races and Got A Couple of Trophies”
created 25/JUN/2009
created 04/MAY/2009
maninder123 was the last to comment - 6 months ago...
QforQ was the last to comment - 6 months ago... show previous hide previous
“Acquired the MClaren F1 :D”
created 30/APR/2009
“The Devil is afraid. TYRONEON”
created 27/MAR/2009
“Well I certainly enjoyed this game far more than I expected. The graphics were really surreal which suited the driving fell of the game. The cars handled well and while some of the racing types like...”
created 15/APR/2009
“Due to the EA lost of connection I didn't play it that long since I was spending my time catching up on users with PLAYSTATIONhome crap. It will drain you of your self-deprived energy. I spend my...”
created 17/MAR/2009
“I really don't want to go into full details but I will say this; having a Cops&Robbers match with some of the greatests players total to 8 was seriously overboard hilarious. I was dying in...”
created 17/MAR/2009
“It seems like my nemesis's became my friends. If you see PANDY, Kam, Speed Key and Madd Dogg then tell them I said, "I C U." ”
created 14/MAR/2009
“I met a cool new mate that I partnered with during our Cops & Robbers marathon. Super fun and outrageously spontaenous. I never thought that I'd end up having a descent conversation with a gamer...”
created 12/MAR/2009
“All I have to say is that I'm pretty good at Cops & Robbers. ”
created 10/MAR/2009
“cool game”
“cool game”
created 24/FEB/2009
In today's Gaming Update, Mr. Sark plays 'Killzone 2' while Blair brings you the latest news on Wii Sales, the four new 'Need for Speed' titles from EA and finally, shares what Bethesda learned from 'Fallout 3'.
published 30/JAN/2009
Need for Speed Undercover (PS3)
Electronic Arts tries to sell you a lemon, and then keeps bugging you for money by Tom Chick on 01/DEC/2008
published 01/DEC/2008
published 25/NOV/2008
620
The average gamerscore in Halo 3.
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