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GENERAL INFORMATION
GENRE/STYLE
Racing/Sports Car Racing
RELEASE DATE
13/NOV/07
ESRB RATING
EVERYONE 10 AND OLDER, Suggestive Themes
DEVELOPER
EA Black Box
PUBLISHER
ALSO AVAILABLE ON
PlayStation 2, PlayStation Portable, Xbox 360, IBM PC Compatible, Wii, Nintendo DS, http://www.gamerdna.com/game/need-for-speed--prostreet-xbox-360, http://www.gamerdna.com/game/need-for-speed--prostreet-playstation-portable, http://www.gamerdna.com/game/need-for-speed--prostreet-playstation-2, http://www.gamerdna.com/game/need-for-speed--prostreet-ibm-pc-compatible, http://www.gamerdna.com/game/need-for-speed--prostreet-nintendo-ds
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Need for Speed: ProStreet brings the underground street-racing scene into the light with sanctioned competitions held across the globe. Multiple events are held on such real-world tracks as Tokyo's Shuto Expressway, Willow Springs, and the Autobahn. The goal throughout each point-to-point or closed circuit course is to be crowned "street king" by defeating rivals in drag, grip, drift, and speed challenges. A wide assortment of cosmetic and performance enhancements are available to tune cars, and a real-time damage system means prized vehicles can actually be totaled during races.
Both the PS3 and Xbox 360 versions of the game allow users to custom design their rides on the Internet and then save their "blueprints" to either their Xbox Live Gamertag or PS3 ID for use in races. Another new online feature is the ability to create custom challenges called "race days," where players set the location, race type, car classes, and other variables before sending out invitations to friends. ProStreet includes licensed car models from such auto manufacturers as Nissan, Subaru, BMW, Ford, Audi, Acura, Chrysler, Toyota, Mitsubishi, Mazda, and Volkswagen. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“the strip is what sold me on the game that and it has a couple classic kick ass muscle cars”
“the strip is what sold me on the game that and it has a couple classic kick ass muscle cars”
created 16/OCT/2009
“Plying this game on casual mode sucks, because on king mode everything changes and your skills disappear. Multiplayer is OK, but multiplayer on racing games dont excite me much.”
created 11/APR/2009
“I don't think that Need For Speed failed miserably. I think that EA wanted to try something new, or at least compete with games such as Forza, Toca Race Driver, and GT. Didn't quite amaze, but...”
created 10/APR/2009
published 04/FEB/2009
published 04/FEB/2009
published 04/FEB/2009
published 04/FEB/2009
published 04/FEB/2009
published 04/FEB/2009
published 04/FEB/2009
published 04/FEB/2009
published 04/FEB/2009
In today's Gaming Update, Mr. Sark plays 'Killzone 2' while Blair brings you the latest news on Wii Sales, the four new 'Need for Speed' titles from EA and finally, shares what Bethesda learned from 'Fallout 3'.
published 30/JAN/2009
“A really good racing engine, shame it was only on closed circuits.”
“A really good racing engine, shame it was only on closed circuits.”
created 19/JAN/2009
“Racing is fun”
“Racing is fun”
created 19/JAN/2009
66
The number of games with "battlefield" in the title.
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