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GENERAL INFORMATION
GENRE/STYLE
Sports/Football (American)
RELEASE DATE
18/JUL/06
ESRB RATING
EVERYONE,
DEVELOPER
EA Tiburon
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
NCAA Football 07 makes its Xbox 360 debut with many of the new features introduced in the PlayStation 2 and Xbox versions. Teams can build and lose momentum with the "Turn the Tide" aspect, as each play from scrimmage has the potential to increase or decrease a team's all-important impetus to win the game. NCAA Football 07 also includes an advanced graphics engine similar to Madden NFL 06 on the console, but with the inclusion of "smart" fans — 3D crowds that will rise to their feet during big plays or quiet down if the visiting team scores. Different stadium sections will also act independently of one another.
A full-featured dynasty mode is the focus in this version. Players can recruit athletes throughout the postseason or during the season. Stat tracking has been expanded to include complete box scores for each season game, while an ESPN Ticker keeps players apprised of day-to-day transactions as they negotiate coaching contracts, transfer requests, and other details. An exclusive "photo mode" is also available, with players able to snap action pictures during instant replays to store in a special album. Each photo will have assigned information such as the teams involved, the date, and the specific play results. Other notable features include an assortment of training-oriented mini-games and Xbox Live support for online matches. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“First ever new-gen college game. I liked the recruiting and coaching multiple schools.”
“First ever new-gen college game. I liked the recruiting and coaching multiple schools.”
created 02/MAY/2010
“Like all football games, hard. Good graphics though.”
“Like all football games, hard. Good graphics though.”
created 08/AUG/2009
“Finally got the 3 remaining end-of-game achievements to unlock... got a tip that I had to reset my sliders, and VIOLA! Achievements Unlocked!”
created 27/MAY/2009
“Tried to get my remaining three achievements for in-game stats...still didn't work. I think I have a defective copy of NCAA Football 2007. I guess at least I can try to set up the 60 year dynasty...”
created 19/MAY/2009
“Netted me a couple sweet achievements! Still have to get a few that just don't seem to unlock for me (allow no points, allow no sacks, hold opponent under 100 yards), and of couse, the big, bad 60...”
created 17/MAY/2009
“Laid a serious beating down, in both achievements and NCAA football domination. It's getting boring already, and I'm only into the 2nd season of 60, yes that's right kiddies, SIXTY. Apparently, even...”
created 15/MAY/2009
“Honestly, this game was better on the original Xbox than on the 360. It needed a lot more polish, and the menu system is clunky compared to its past-gen partner. Still a relatively fun game, but some achievements are tedious and time consuming.”
“Honestly, this game was better on the original Xbox than on the 360. It needed a lot more polish, and the menu system is clunky compared to its past-gen partner. Still a relatively fun game, but some achievements are tedious and time consuming.”
created 14/MAY/2009
“So...I got my Perfect Game in bowling...and I finished a game where I should have gotten like 6 other achievements....problem is, they didn't show! WTF mate!!! Going to try to finish this one off...”
created 14/MAY/2009
College football goes next-gen...yes, even Division I-A.
published 16/AUG/2007
816
The number of games that have the "FPS" trait on gamerDNA.
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