New Releases: What upcoming games are you looking forward to?
Fercberk...: Ask us a question or two on our Facebook Page! http://www.facebook.com/gamerDNA
Need Help?: Ask us a question or two on our Facebook Page! http://www.facebook.com/gamerDNA
GENERAL INFORMATION
GENRE/STYLE
Sports/Basketball
ESRB RATING
,
DEVELOPER
Midway Manufacturing Co.
PUBLISHER
Midway Manufacturing Co.
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
NBA Maximum Hang Time is a two-on-two basketball simulation which uses real NBA teams and real NBA players. While most NBA players from the 1995-1996 NBA season are represented, certain notable superstars including Michael Jordan and Shaquille O'Neal refused to allow Midway to use their likenesses for the game.
NBA Maximum Hang Time is a game similar to NBA Jam. There are no called fouls. There are no boundaries. The only violations left in the game are goaltending and shot clock violations. NBA Maximum Hang Time offers extended rosters with between 20 and 30 player combinations per team. Players are capable of unrealistic slam dunks, alley oops, knockdown steals, and high-jumping rebounds.
NBA Maximum Hang Time allows players to enter their initials so that they can continue play on differing days (provided the game console remains connected to a power source) against different teams. NBA Maximum Hang Time also allows players to construct their own characters using predesigned heads, bodies, and uniforms. Finally, NBA Maximum Hang Time allows players to choose whether they want to play on an indoor court or an outdoor court. Outdoor courts come complete with metal chain nets.
The object of NBA Maximum Hang Time is to defeat all other 29 NBA teams. Secret power-ups and rosters are revealed to those who accomplish that goal. ~ Anthony Baize, All Game Guide
Past 14 days
Now's your chance... be the first to contribute!
87.71%
The percent of Black Ops that also played Modern Warfare 2.
gamerDNA®, Contents are Copyright 2006–2013 PLAYXPERT LLC and Live Gamer Inc. gamerDNA and the gamerDNA Logo are trademark and property of Live Gamer Inc.