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In Mission: Impossible for the PC, players are transported into a 3D world full of espionage, sabotage and adventure. Players assume the role of lead Impossible Mission Force (IMF) field-agent Ethan Hunt as he works his way through five perilous missions. Ethan is not alone in his adventure as the IMF has placed at Ethan's disposal several capable team members who can be called upon to offer support.
Throughout 20 levels of tension-filled action, Ethan will need to utilize wits and savvy to survive and successfully complete the daring missions. Cunning and smarts will prove more successful than hasty and reckless shooting in this series of top secret actions.
Gameplay takes players on missions of covert operations, each compounding the risk and danger encountered, from the Russian Embassy in Prague to CIA Headquarters in Langley, Virginia and the climax at Waterloo Station in London.
Mission Impossible combines three major types of gameplay. In adventure mode, players search for objects and weapons as they explore levels and interact with other characters to gain clues. Strategy is essential as players employ stealth and solve puzzles surreptitiously, trying to remain unnoticed by other characters. In true Mission Impossible style, players can even assume (steal) an opponent's identity and sneak past guards with impunity.
In the other two styles of gameplay, action and arcade, a large variety of gadgets and tools are provided for assistance in defeating and outsmarting enemies. Certain levels require arcade-style action such as shootouts with guards while storming down river on a barge or squeezing through tunnels unnoticed riding on top of speeding trucks — anything to accomplish the mission.
Mission Impossible incorporates many features such as spoken dialog (with close caption option), an arsenal of weapons, including hardware like smoke generators, blowpipes, dart guns and gas injectors, and multiple gadgets (wire cutters, night vision goggles, scanners, face maker, etc.). In addition, gameplay options include a password system for easy access to sub-levels, chrome and environment mapping, an auto-aim function and both first- and third-person perspectives.
Rounding out the package are high resolution, transitional cut scenes used to advance the story, a functional menu control and inventory system for ease of play and movie-quality music and sound effects. ~ Rich Hernandez, All Game Guide