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GENERAL INFORMATION
GENRE/STYLE
/
RELEASE DATE
19/SEP/07
ESRB RATING
,
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
Past 14 days
“A very interesting concept. I didn't really play around with it yet though.”
“A very interesting concept. I didn't really play around with it yet though.”
created 16/JUN/2009
created 16/JUN/2009
created 02/JUN/2009
“Build a nice little character and create your small world and own content that you can trade. Lot's of small games to play too.”
“Build a nice little character and create your small world and own content that you can trade. Lot's of small games to play too.”
created 02/JUN/2009
“My character name, Didi Rae, has been approved !”
created 02/JUN/2009
“Worked on our development roadmap :)”
created 24/FEB/2009
“Community Manager for Metaplace, now in alpha! www.metaplace.com”
“Community Manager for Metaplace, now in alpha! www.metaplace.com”
created 19/JAN/2009
“Are you kidding? Create my own world to game in, hell yeah!!!”
“Are you kidding? Create my own world to game in, hell yeah!!!”
created 27/AUG/2009
“Ridiculously excited about this one”
“Ridiculously excited about this one”
created 19/JAN/2009
“Metaplace sounds very interesting to me. As an amateur game & world designer (primarily text based) Raph Koster's project seems to have a great deal of promise.”
“Metaplace sounds very interesting to me. As an amateur game & world designer (primarily text based) Raph Koster's project seems to have a great deal of promise.”
created 19/JAN/2009
“Pretty much the ideal "game" I would have made. ... Lousy Areae beating me to it. :-)”
“Pretty much the ideal "game" I would have made.
... Lousy Areae beating me to it. :-)”
created 14/MAR/2009
“Not really play as much as use it to create games.”
“Not really play as much as use it to create games.”
created 19/JAN/2009
“in the closed beta. its awesome. ”
“in the closed beta. its awesome.
”
created 19/JAN/2009
620
The average gamerscore in Halo 3.
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