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GENERAL INFORMATION
GENRE/STYLE
Shooter/Third-Person 3D Shooter
RELEASE DATE
11/JAN/05
ESRB RATING
TEEN, Mild Language, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
PlayStation 2, http://www.gamerdna.com/game/mercenaries--playground-of-destruction-playstation-2, http://www.gamerdna.com/game/mercenaries--playground-of-destruction-xbox
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Adventuresome gamers aim to eliminate a maniacal dictator — for the good of humanity, as well as significant monetary compensation from the highest bidder. As its title suggests, Mercenaries puts players in the roles of soldiers for hire, who find ample opportunities for employment as an unexpected menace leads the nations of the world to the brink of disaster. In a quick and bloody coup, the prime minister of North Korea has been displaced by a power-hungry general called Sung, who now threatens the world with nuclear attack. In the role of an American, British, or Swedish soldier of fortune, players choose their patron and price, and then go to work at eliminating the 52 most wanted perpetrators of the new North Korean regime. Each target is assigned a different playing card, for easy reference.
Naturally, the threat of nuclear attack draws considerable international interest, and players may choose employment by such diverse entities as the United Nations, the U.S. Coalition, China, or the Russian Mafia, as they work to collect the 52 bounties which will complete the deck. While the employer may set the basic mission objectives, mercenaries decide for themselves how to get the job done once they're on location. The game features over 30 weapons and more than 20 different vehicles, including cars and trucks, planes, helicopters, and tanks, allowing players to reach their goals using the tactics and equipment of their choosing. Mercenaries' storyline features multiple possible endings, and the game's conclusion will depend on moral decisions made by the player's character throughout the various missions.
With the phenomenal success of Rockstar's 128-bit generation Grand Theft Auto games, the notion of "emergent gameplay" created a buzz among some game developers and journalists. The general idea is to present an open-ended world that reacts naturally and appropriately, no matter what players try to do or when they try to do it. The gameplay "emerges" from the game world itself. This style is prominent in contemporary games such as Jak II and Beyond Good & Evil, and according to the publisher, it's fundamental in the design of Mercenaries as well. Player characters are set loose in large "sandbox" levels, where they must choose how they'll accomplish goals in terms of the game world's overall dynamic, instead of by following a scripted series of events. ~ T.J. Deci, All Game Guide
Past 14 days
“Bought Mercenaries and Batman Begins at 2,9€ each!”
created 20/NOV/2009
“I had an odd dream last night. I was rounded up with a lot of other people and put in a limo. The driver and his bodyguard were in the front, me and someone else were in the back, and everyone...”
created 04/JUL/2009
EternalLegend11 was the last to comment - over 3 years ago...
gravy666 was the last to comment - over 3 years ago...
EternalLegend11 was the last to comment - over 3 years ago...
MrFreeman was the last to comment - over 3 years ago...
gravy666 was the last to comment - over 3 years ago... show previous hide previous
“Blow shit up on your own free will. Awesome.”
“Blow shit up on your own free will. Awesome.”
created 18/JUN/2009
created 28/MAY/2009
“As far as war games go, this game is a lot of fun. There's a lot of versatility in game play, and missions are fun to complete. In between missions, there is a great deal of freedom in roaming around the world, though not as much interactivity.”
“As far as war games go, this game is a lot of fun. There's a lot of versatility in game play, and missions are fun to complete. In between missions, there is a great deal of freedom in roaming around the world, though not as much interactivity.”
created 12/MAY/2009
“Limited by the technology and applications, an admirable foray into fps open world. The scripted missions are glitchy, which is a major flaw in an otherwise enjoyable game.”
“Limited by the technology and applications, an admirable foray into fps open world. The scripted missions are glitchy, which is a major flaw in an otherwise enjoyable game.”
created 20/APR/2009
“This game was destructive tittilation!! I love the variety of vehicles, weapons, and foes. They came at you with the kitchen sink if you made them angry enough! And finding enemy bases and Rambo'ing through them was a thrill!!”
“This game was destructive tittilation!! I love the variety of vehicles, weapons, and foes. They came at you with the kitchen sink if you made them angry enough! And finding enemy bases and Rambo'ing through them was a thrill!!”
created 19/FEB/2009
“GTA but with unlimited amount of distruction”
“GTA but with unlimited amount of distruction”
created 19/JAN/2009
“With so much stuff to blow up, sometimes you just need to take a break and workout those leg muscles”
created 26/OCT/2008
16
The world record for number of button mashes per second, set by Toshuyuki Takahashi.
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