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Mercenaries 2: World in Flames Cover

Mercenaries 2: World in Flames (X360)

Also on: PS3, PS2, PC
Publisher: Electronic Arts
Developer: Pandemic Studios
Release Date: August 31st, 2008
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Description

Mercenaries 2: World in Flames continues the open-world warfare that helped distinguish its Xbox and PS2 predecessor. You are cast in the role of a heavily armed mercenary, whose truculent talents go to the highest bidder. The destination this time around is Venezuela, where a military coup has instigated a full-scale battle over the country's precious oil supply. Resources such as tanks, APCs, boats, automobiles, and even mini-nukes can be at your disposal in a moment's notice. You can set buildings, vehicles, and even people on fire while you complete a series of deadly missions at the behest of wealthy clients.

Stories
Saturday, October 04, 2008 | frustrated | Mercenaries 2: World in Flames (X360) | IC3oCOLDo3MPIR3
e a
e a did it again messed up another game by spliting there server so u can not play with your pal's a cross the pond it suck's
Friday, September 26, 2008 | frustrated | Mercenaries 2: World in Flames (X360)
I bought this game never having played the original Mercenaries but I did read previews & fell victim to the marketing hype. This game was such a let down with the awful 1 liner voice overs. The sense of who am I and what should I do.
The aiming mechanics are broke and the over the top "everything explodes" action is more like watching reruns of the A-Team than actually experiencing the real life of a mercenary.
Not for people looking for a realistic experience.
Friday, September 12, 2008 | angry | Mercenaries 2: World in Flames (X360)
Last night my friend Derek (frequentbeef on gamerDNA) and I finished the campaign mode of Mercenaries 2. I have to say, that game has one of the buggiest end-game sequences I ever saw.

SPOILER WARNING





At the end of the game, you're required to use a nuclear bunker buster bomb to break through a hardened concrete bunker (yeah, I know!). That's all well and good, until you actually call the missile in and it NEVER SHOWS UP. That's right, we called the Bunker Buster in and just waited. After a good 7 minutes of waiting, we finally decided retry the mission by killing ourselves. So - I am a cruise missile for my face and Derek goes for a carpet bombing run.

For some unknown reason, the multi million dollar weapon didn't kill me. It brought me down 1 health (which I replenished in no time). I had to finish myself off by lobbing grenades and bouncing them off a wall.

So, we try it again and thankfully this time it works (phew!). So we storm the now opened bunker looking for a fight and what do we see? We see two guys with submachine guns and the final boss. I thought to myself "Oh, maybe the final boss is just really tough?" No. I kid you not, the final boss is defeated by a QUICK TIME EVENT it's a 4 step game of "Press the button you see on the screen!" and throughout the whole thing the game is bugging beyond all belief. Since I got to the boss before Derek did, I ended up triggering the cinematic. But - for some unknown reason, my character's voice was Derek - so it was downright comical seeing a little Asian woman speak with a big black man''s voice!

Also, while the helicopter is spinning around having an "epileptic seizure" (Derek's words), Derek is just sitting there watching it all on a few cargo containers. The best part is that the background for this entire cinematic is in plain view, in all its pre-rendered lo resolution nonsensical glory.

At the end, we're treated to a 5 second cinematic where the player character just says "Now we can go."

The game ended and when it went to the credits I got booted out because of some bugs.

i don't think I'll be playing this game again anytime soon.
Wednesday, September 10, 2008 | interested | Mercenaries 2: World in Flames (X360)
My buddy Derek (frequentbeef on gamerDNA) and I really like playing Mercenaries 2 together, and one moment really brought some clarity to how fun the game is when playing cooperatively.

There was a mission where we were invading some island castle fortress. We made it to the fortress OK, while leapfrogging between objectives here and there, but the most entertaining thing about the entire night happened when I decided (on a whim) to pop some C4 on a bombing run munitions pickup.

Little did I know that by detonating the C4 (from a safe distance, of course) I would level an entire wall of the castle, causing Derek to slide down the rubble of the castle and into burning flames.

He screamed, I laughed.

When he got to the other side of the castle there was more munitions.

He cried, I laughed.
Monday, September 08, 2008 | neutral | Mercenaries 2: World in Flames (X360)
Gamer_dna_bot
gamerDNA Bot said:
Nice job on that gaming! And you showed your skills by unlocking 2 achievements in Mercenaries 2.
+60points
Gamerscore Earned Today
Mercenaries 2 60
Warhammer:BattleMarch 0
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jheech said:
Right on Mr. Bot!!
Saturday, September 06, 2008 | bored | Mercenaries 2: World in Flames (X360)
The game is so repetative, I am doing what feels like the same base assault for like the millionth time today. I am about to launch the game out the window any minute now.

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Mercenaries 2: World in Flames's Popular Game Traits

RANK
NAME
# USES

THE SETTING (3)

1
Present day
20
2
south america
7
3
Venezuela
2

PLAYING AS (3)

1
military hero
14
2
mercenary
10
3
Badass
1

PLAYING AGAINST (1)

1
opposing faction
20

HOW IT'S PLAYED (7)

1
destructable environments
23
2
explosions
15
3
open world
11

GENERAL TONE (1)

1
humorous
23