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GENERAL INFORMATION
GENRE/STYLE
Shooter/Platform Shooter
RELEASE DATE
07/DEC/04
ESRB RATING
EVERYONE, Violence
DEVELOPER
Capcom Production Studio 3
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Like its immediate predecessor, Mega Man X8 presents its 2D-style platform-shooter action in a 3D game world. Mega Man X is joined in this adventure by two close associates, Zero and Axle, and each character has different strengths and abilities. Players can switch between two characters in the heat of battle, to solve a platform puzzle or fend of a particular enemy type, and the two characters not controlled by the player will try to help out in combat if the leading character becomes overwhelmed. Characters not controlled by the player recover more quickly when the hero onscreen is performing well. As in most games in the long-running Mega Man series, defeating a boss character earns the ability to use its special weapon. Other defeated enemies may leave behind metal bits, which can be collected and used to create custom power-ups. In addition to the side-scrolling platform levels, some boss fights and other events are played from alternate perspectives. ~ T.J. Deci, All Game Guide
Past 14 days
“An improvement over X7 that returns to its 2D sidescrolling roots. Axl and the tag team are unnecessary additions that only get in the way of classic shooting gameplay that's the closest the series has come to X4 again.”
“An improvement over X7 that returns to its 2D sidescrolling roots. Axl and the tag team are unnecessary additions that only get in the way of classic shooting gameplay that's the closest the series has come to X4 again.”
created 12/JUN/2009
“Getting back to the classic side-scrolling gameplay was a step in the right direction. The story seems convoluted but at least it plays right and is fun again.”
“Getting back to the classic side-scrolling gameplay was a step in the right direction. The story seems convoluted but at least it plays right and is fun again.”
created 12/MAR/2009
16
The world record for number of button mashes per second, set by Toshuyuki Takahashi.
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