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GENERAL INFORMATION
GENRE/STYLE
Simulation/Giant Robot Simulation
ESRB RATING
EVERYONE, Animated Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
http://www.gamerdna.com/game/mechwarrior-2--mercenaries-ibm-pc-compatible
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
MechWarrior 2: Mercenaries is the second sequel product released by Activision to MechWarrior 2 and is the first full standalone sequel. The game gives players a chance to lead the life of a mercenary captain in the futuristic Battletech timeline, engaging in mech combat in a first person 3D view and managing resources through contracts and salvage.
Players can pilot a variety of mechs but must acquire them through money earned from contracts or from salvage. Before each mission, players must negotiate the terms of a contract, then travel to that destination and fulfill the agreed to terms. Assignments range from simple one mission garrison defense to extended multi-mission attack sequences.
In multi-mission contracts, players cannot make extensive repairs to their mechs between missions; only field repairs and ammunition re-supplies are possible. Between contracts, players can purchase new mechs or parts, sell their own or profit from salvaged mechs and parts. Players can also hire several pilots who can be given simple commands during the course of battle to help in missions.
Through the course of the game, players will go through a storyline that covers events ranging from the arrival of the Clans in the Inner Sphere to their final defeat. The storyline is extended by a series of special pre-scripted contracts and players can also choose from the game's other randomly generated contracts. ~ Kyle Knight, All Game Guide
Past 14 days
“Released after MW2/MW2:GBL, Mercenaries comes first in game chronology. Pick and choose missions, seeing different options every time through the game, until eventually winning fame enough to represent the Inner Sphere at Tukkayid.”
“Released after MW2/MW2:GBL, Mercenaries comes first in game chronology. Pick and choose missions, seeing different options every time through the game, until eventually winning fame enough to represent the Inner Sphere at Tukkayid.”
created 17/JUN/2009
“4/5 even though it's old. Because NetMech is what made it fun. Finally you could take your designs online against REAL SKILLED people instead of the AI, which had the moves of a toaster on the fritz.”
“4/5 even though it's old. Because NetMech is what made it fun. Finally you could take your designs online against REAL SKILLED people instead of the AI, which had the moves of a toaster on the fritz.”
created 27/MAR/2009
“Adding the ability to select your own missions, hire team mates, mechs, spare equipment, salvaging, full voice talents, and full aerospace support. Mercenaries was an awesome game for the time.”
“Adding the ability to select your own missions, hire team mates, mechs, spare equipment, salvaging, full voice talents, and full aerospace support. Mercenaries was an awesome game for the time.”
created 19/JAN/2009
42.22%
The number of World of Warcraft users that also play League of Legends.
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