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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Third-Person 3D RPG
RELEASE DATE
28/OCT/08
ESRB RATING
EVERYONE 10 AND OLDER, Language, Mild Fantasy Violence
DEVELOPER
Global A Entertainment
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Gamers enlist the help of a talking shovel to dig dungeons and trap troublesome monsters in Master of the Monster Lair. Foul creatures have overwhelmed the village of South Arc, and players must dig elaborate labyrinths in the ground to lure, and then trap, all the different bothersome beasts, with captured monsters resulting in new weapons and items. There are more than 20 different rooms that gamers can use in their dungeons, including chapels, cellars, stables, and trash dumps, and each room attracts a different kind of creature. Online gamers can share and explore one another's dungeons using Nintendo's Wi-Fi connection. ~ Christopher Brown, All Game Guide
Past 14 days
“A fun, if repetitive, little rpg. I much prefer it's spiritual successor "My World, My Way"... which uses the same monster models but has a completely different (and better) story...”
“A fun, if repetitive, little rpg. I much prefer it's spiritual successor "My World, My Way"... which uses the same monster models but has a completely different (and better) story...”
created 08/JUN/2009
Atlus asks players to create a better monster trap in the dungeon creator, Master of the Monster Lair for the DS.
published 20/JUN/2008
34.6%
of Fable 2 players also played Oblivion
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