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GENERAL INFORMATION
GENRE/STYLE
Strategy/Empire-Building
RELEASE DATE
--/--/96
ESRB RATING
EVERYONE, Mild Animated Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Master of Orion II: Battle at Antares is a turn-based strategy game that puts you in complete control of your species' race for galactic control and domination. When setting up your game, you can either take control of one of 13 pre-designed alien races or design your own custom built race with the advantages and background of your choice. You also determine the size of the galaxy, the number and intelligence of your opponents, and the age of the starting civilizations.
Once you start the game, you immediately begin making decisions that will determine the future viability of your species by setting production orders, research goals, and career assignments. Once you have the capability, you will design ships to take advantage of your latest technological advances and begin exploring and colonizing the galaxy.
The game features over 200 technologies available for discovery, through research, trade with allies, or espionage. You may also stumble across ancient artifacts left behind by civilizations unknown that can give your scientists a great leap forward. Fleet combat can be handle either strategically or tactically, with you in direct control of every ship and action.
A complex diplomacy engine allows for trade with other computer or human players, as well as espionage and declarations of war. If you prefer a more peaceful existence, play or design a race gifted in the diplomatic arts and try to be elected ruler by the Galactic Council. Watch out — the Antarrans, long banished from this reality and their home world of Orion, may be coming back! ~ Jason A. Osborne, All Game Guide
Past 14 days
“Got a hankering for turb-based 4X in space ... so, turned to my old standby: MOO2. As usual at this point ... unless I get solidly BONED by the RNG (which keeps me from going for Impossible...”
created 08/JUL/2009
“Quite possibly the best 4X title ever made. Explore the universe... Expand your empire... Exploit your allies... Exterminate your foes... Just the right balance of micro- and macro-management. Race customization. Good stuff.”
“Quite possibly the best 4X title ever made. Explore the universe... Expand your empire... Exploit your allies... Exterminate your foes... Just the right balance of micro- and macro-management. Race customization. Good stuff.”
created 16/JUN/2009
“Creating custom ships and building a fleet and conquering is just too much fun. Some games are too deep to be fun but this one had a perfect balance of size and difficulty.”
“Creating custom ships and building a fleet and conquering is just too much fun. Some games are too deep to be fun but this one had a perfect balance of size and difficulty.”
created 19/FEB/2009
“Sequel to the game that got me into 4x strategy games. Very involving. Too bad the third installment was so poor.”
“Sequel to the game that got me into 4x strategy games. Very involving. Too bad the third installment was so poor.”
created 27/JAN/2009
“This game has sucked up more of my time than any other PC game! Unequalled 4X game, with nothing since getting the balance quite right”
“This game has sucked up more of my time than any other PC game! Unequalled 4X game, with nothing since getting the balance quite right”
created 26/JAN/2009
“A science fiction themed turn based strategy game, in which you explore, colonize, build, research, diplomacize, spy, sabotage, and conquer. Widely considered to be one of the best 4X games ever made.”
“A science fiction themed turn based strategy game, in which you explore, colonize, build, research, diplomacize, spy, sabotage, and conquer. Widely considered to be one of the best 4X games ever made.”
created 26/JAN/2009
620
The average gamerscore in Halo 3.
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