Winter!: Prepare for holiday gaming!
ALSO AVAILABLE ON
IBM PC Compatible, Zodiac, Nintendo GameCube, Nintendo DS, Xbox, Game Boy Advance, PlayStation 2, http://www.gamerdna.com/game/madden-nfl-2005-nintendo-gamecube-1, http://www.gamerdna.com/game/madden-nfl-2005-playstation-2-1, http://www.gamerdna.com/game/madden-nfl-2005-xbox-1, http://www.gamerdna.com/game/madden-nfl-2005-ibm-pc-compatible-1
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
The "2005" edition of the best-selling Madden NFL sports game series hits the field with another new season's worth of refinements and additions. Attention has been paid to the defensive game in this version, with enhancements intended to give gamers more options and more control when they're playing from the other side of the football. Many of this year's new features involve the NFL players themselves, however, calling upon gamers to maintain and develop their star athletes. Players are now rewarded for their good performances throughout the season, and individuals can be affected by the ebb and flow of morale.
Madden 2005 offers "hit stick," control, which allows the right analog stick to be used to perform the kind of huge, momentum-shifting hits that fans will hear way up in the nosebleed section. Risks are involved, however, and players who miss tackles under the hit stick system's less rigid controls have only themselves to blame. Gamers can also involve themselves more deeply in defensive strategy than they could in earlier versions of Madden NFL. The new Defensive Playmaker Control system allows them to modify assignments for any player on the field, to set up blitzes, jams, and individual man-to-man coverage, right up until the moment the ball is snapped. ~ T.J. Deci, All Game Guide