Winter!: Prepare for holiday gaming!
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
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HOW IT'S PLAYED #USES
GENERAL TONE #USES
In this highly imaginative graphic adventure game, you take the role of young Bobbin Threadbare, an inexperienced member of the Guild of Weavers in a world headed for apocalyptic ruin. As Bobbin, you learn progressively more difficult and challenging "weaves," or musical magic patterns always consisting of four notes. Each weave brings you closer to understanding the mysteries of the Loom. Through exploration of the fantasy game world, specific actions you take cause musical notes (or threads), to play.
Each draft (a set of four notes) has a unique effect and learning the purpose of each will lead to success in the game. A Book of Patterns is included with the game that contains a description and blank lines for 29 possible drafts, each providing Bobbin with another magical spell to use.
As the purposes of each draft are perceived via Bobbin's in-game actions or the occurrence of an event, you must pencil in the draft for each appropriate spell. Later, when that particular magic is needed to advance the plot or perform some action, play (spin) it on the on-screen distaff which is the magic staff of the Elders. In this manner, you attain information required to divert the encroaching disaster. Mouse (preferred), keyboard and joystick are all supported as are several sound and graphic options. ~ Michael L. House, All Game Guide