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GENERAL INFORMATION
GENRE/STYLE
Action/Action Adventure
RELEASE DATE
11/APR/06
ESRB RATING
TEEN, Blood, Language, Suggestive Themes, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
IBM PC Compatible, PlayStation Portable, Game Boy Advance, Xbox, Nintendo DS, PlayStation 2, Nintendo GameCube, http://www.gamerdna.com/game/lara-croft--tomb-raider----legend-ibm-pc-compatible, http://www.gamerdna.com/game/lara-croft--tomb-raider----legend-playstation-2-1, http://www.gamerdna.com/game/lara-croft--tomb-raider----legend-xbox-360, http://www.gamerdna.com/game/lara-croft--tomb-raider----legend-ibm-pc-compatible-1, http://www.gamerdna.com/game/lara-croft--tomb-raider----legend-game-boy-advance, http://www.gamerdna.com/game/lara-croft--tomb-raider----legend-xbox, http://www.gamerdna.com/game/lara-croft--tomb-raider----legend-playstation-portable-1, http://www.gamerdna.com/game/lara-croft--tomb-raider----legend-nintendo-ds, http://www.gamerdna.com/game/lara-croft--tomb-raider----legend-playstation-2, http://www.gamerdna.com/game/lara-croft--tomb-raider----legend-xbox-360-1, http://www.gamerdna.com/game/lara-croft--tomb-raider----legend-playstation-portable
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Indeed a legend in her own time, Lara Croft returns to consoles in 2006 with a new look, a new game, and a new developer. Revamped physics and an enhanced control scheme allow for more free-flowing action, while graphical improvements present a redesigned Lara who is immediately expressive, more believably proportioned, and as strikingly attractive as ever.
Lady Croft's new look in Legend is based in part on 20-year-old British model Karima Adebibe. Lara now boasts smoother animations, a more realistic deportment, and a number of costume changes. The original Tomb Raider games were popular for their innovative blend of gaming styles as well as for their distinguished female lead, however, and this game is designed to return fans to the winning combination of 3D platforming, environmental puzzle-solving, and third-person shooting found in the blockbuster originals.
While the storyline of Tomb Raider: Legend is told around the series' traditional "tomb raiding" action, Lara must also adventure through modern city levels, proving her acrobatic skill set is as applicable to skyscrapers and cement as it is to unforgiving wilderness and ancient architecture. New equipment, such as the grappling hook and communication device, offer new abilities. A number of vehicles become available along the way, as well, for special gameplay sequences.
For the first time in the series, stalwart Eidos studio Crystal Dynamics (Gex, Legacy of Kain, Project: Snowblind) was developer of this Tomb Raider game, instead of the franchise's creator, Core. The designers at Crystal Dynamics have endeavored to apply their extensive experience in the 3D action genre toward reinvigorating one of gaming's most recognizable and beloved characters. ~ T.J. Deci, All Game Guide
Past 14 days
“Nothing new. This is a standard Tomb Raider game. It wouldn't have been a bad game if it had been released in the ps2 era but doesn't live up to today standard of gaming.”
“Nothing new. This is a standard Tomb Raider game. It wouldn't have been a bad game if it had been released in the ps2 era but doesn't live up to today standard of gaming.”
created 19/JUL/2011
“Just dodged the massive hurricane called Earl. It was making a bee-line to here in Myrtle Beach but did a "Weapons of Fate" bullet curve and passed to Kill Devil Hills. Been through a lot...”
created 02/SEP/2010
raaa was the last to comment - over 2 years ago...
LuckyLuxy was the last to comment - over 2 years ago...
MrVista360 was the last to comment - over 2 years ago... show previous hide previous
“A cool new story in the Tomb Raider world. Some of the action and puzzles were repetitive but generally it was cool. The story was intriguing and a lot of fun. ”
“A cool new story in the Tomb Raider world. Some of the action and puzzles were repetitive but generally it was cool. The story was intriguing and a lot of fun. ”
created 22/JUN/2010
“Just making sure it worked.”
created 11/MAR/2010
“Now this is how you reboot a franchise. The story was pretty good, the gunplay worked thanks to a lock-on system that, wonder of f'ing wonders, wasn't built around the ADOS (Attention Defecit OHHH, SHINY!!!!) model. The platforming and...”
“Now this is how you reboot a franchise. The story was pretty good, the gunplay worked thanks to a lock-on system that, wonder of f'ing wonders, wasn't built around the ADOS (Attention Defecit OHHH, SHINY!!!!) model. The platforming and environmental puzzles actually make sense in context. I still need to play the sequel (Underworld) but I'm looking forward to the whole shebang.”
created 27/JAN/2010
“Finished the game. Great story, love how it evolved from casual to personal for Lara.”
created 03/NOV/2009
“Finished Peru, Tokyo and Ghana.”
created 02/NOV/2009
“Finished Bolivia”
created 01/NOV/2009
“A decent reboot to a flagging franchise.”
“A decent reboot to a flagging franchise.”
created 07/SEP/2009
“One of my favorite games of all time. The platforming is pitch perfect. The shooting is simple and there's not too much of it. The puzzles are fun and range from very easy to mildly challenging, which is just what I like. You can wander around and...”
“One of my favorite games of all time. The platforming is pitch perfect. The shooting is simple and there's not too much of it. The puzzles are fun and range from very easy to mildly challenging, which is just what I like. You can wander around and explore as much as you want and unlike Anniversary, it's hard to get lost.”
created 03/SEP/2009
“A strong but very linear puzzle platformer. The time trials are the main meat of the challenge, though.”
“A strong but very linear puzzle platformer. The time trials are the main meat of the challenge, though.”
created 30/JUL/2009
“so-so ”
“so-so
”
created 28/JUL/2009
“Classic TR in a good way. The reinvention works and brings along a coherent story and decent controls to complement the running, jumping, and puzzles. Cool enemies and even a "to be continued" ending; plays like a story. The collecting...”
“Classic TR in a good way. The reinvention works and brings along a coherent story and decent controls to complement the running, jumping, and puzzles. Cool enemies and even a "to be continued" ending; plays like a story. The collecting gets old, tho.”
created 06/JUL/2009
“I really enjoyed the mix of puzzles and action. Passed on Time trials, I'm just not fast enough. Also, noticed that the rewards achievemnts are somewhat glitched, got my achs way before I actually collected the necessary number of rewards.”
“I really enjoyed the mix of puzzles and action. Passed on Time trials, I'm just not fast enough. Also, noticed that the rewards achievemnts are somewhat glitched, got my achs way before I actually collected the necessary number of rewards.”
created 29/APR/2009
“I really enjoyed this game, had some nice scenery, decent graphics, kick-ass puzzles etc.. I recently bought Underworld, hope it will be as good as this one ;)”
“I really enjoyed this game, had some nice scenery, decent graphics, kick-ass puzzles etc.. I recently bought Underworld, hope it will be as good as this one ;)”
created 27/APR/2009
09-09-1995
The original Sony Playstation was released.
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