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Commodore Business Machines
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Get kickin' with Kickman for the Commodore 64. Based on the semi-obscure Arcade game of the same name, Kickman requires you to guide a unicycle-riding clown right and left in front of a cityscape that you view from a single perspective.
On the first level of play, you see several rows of red, yellow, blue and green balloons in the sky, wafting in the breeze. Your task is to get the unicyclist under them as they fall one at a time and pop them with his head. You get more points for faster balloons.
Beginning with the second stage, catching balloons on the clown's head results in the formation of a column. The higher the column, the less distance subsequent dropping balloons have to travel before you can catch them, meaning you have less time to get the clown under each one. When a column reaches a height of four balloons, you can once again begin popping balloons that fall.
Should a balloon get past your clown's head and he is close by, he can kick the balloon back into play. If a balloon falls to the bottom of the screen, the clown takes a tumble off his unicycle.
In addition to catching and kicking balloons, you can also catch and kick Pac-Men. That's right, the famous pie-shaped dot-gobbler makes numerous appearances in Kickman. When the clown catches Pac-Man, he munches the balloons atop the clown's head. If the clown has Pac-Man on his head and catches a balloon when the column is as high as it can get, Pac-Man turns and eats them. The ghosts of Pac-Man's past also make numerous appearances in the game.
Unlike the Arcade version of Kickman, this rendition is lacking the bonus rounds in which the clown catches balloons while dodging bombs hurled from people in buildings. ~ Brett Alan Weiss, All Game Guide