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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Third-Person 3D RPG
RELEASE DATE
27/FEB/07
ESRB RATING
MATURE, Blood and Gore, Intense Violence, Mild Language, Suggestive Themes
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
Xbox, Macintosh, http://www.gamerdna.com/game/jade-empire-xbox-1-2, http://www.gamerdna.com/game/jade-empire-xbox-1, http://www.gamerdna.com/game/jade-empire--special-edition-ibm-pc-compatible
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Jade Empire is set in a mythic version of ancient China, at a time when a parallel world of darkness and chaos threatens to cross over into the realm of the living. Players initially choose from a selection of predefined characters, each with a name, background, and distinct skill set. They will then be able to gradually shape their character's fighting style from over 30 different types, from martial arts to weapons-based combat to even magic. Combat is performed in real-time from a third-person perspective, with players able to pause the game to execute specific commands during the fighting sequences.
Body, mind, and spirit are the three primary attributes inherent in each character, and over time mastery over these guiding forces allows players to transform into a terra-cotta warrior, fox, or ghoul, respectively. No matter which character is selected at the onset, players will be able to hold court in a base of operations called the stronghold, where they can practice specific techniques, store acquired relics or mementos, and even build a flying ship in the shape of a dragonfly. Though the game follows the path of one character instead of a party, players can earn "followers" to their cause who will remain at the stronghold to be assigned tasks that will help influence the story.
The Special Edition features improvements in graphic resolutions and additional visual effects, enemies, and fighting styles. An exclusive art book is bundled with the game as well. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“While on the short side, very immersive. Kept me replaying for all three endings.”
“While on the short side, very immersive. Kept me replaying for all three endings.”
created 15/OCT/2011
created 15/JUN/2011
“I'm nearly done with the Capital, but in the moment it's kind of boring. Maybe the Graveyard will cheer me up.”
created 07/JUN/2011
“The Healer in the Stadium won't teach you if you win bronze-class per using poison.”
created 01/JUN/2011
“Minister Sheng is even lovable if you threat to kill him. I just love this character.”
created 31/MAY/2011
“Anyone ever won the dice game inside the arena? I doubt it.”
created 25/MAY/2011
“I found a very funny scene which I missed while playing my first character female. Since my second Character is a male, he was able to make all the handmaidens pass away fainting only with...”
created 23/MAY/2011
“The Taifun-Magic is just awesome. No matter how many pirates there were, they just hung in the air like fruits, waiting for me to pick them down.”
created 21/MAY/2011
“I killed the fox and made a deal with the cannibals. What the hell is wrong with me? at least they gave me a technique I wasn't aware of before...”
created 20/MAY/2011
“Good Game! F**king scary in the Ghost-Territories. I nearly wet my jeans sometimes... It's not a perfect game though. Even if the Designs, Fighting-System, and Athmosphere are perfect, the story is kind of lame and not very thrilling morst of the...”
“Good Game! F**king scary in the Ghost-Territories. I nearly wet my jeans sometimes...
It's not a perfect game though. Even if the Designs, Fighting-System, and Athmosphere are perfect, the story is kind of lame and not very thrilling morst of the time. In beginning I wa even asking myself why to play, it was just so boring... But it had it's good moments, too.
I was a little dissappointed when I finished the game and thought "that was it already?" All the NPCs are talking of a giant Empire, other cities and oceans, but all you get to see is 2 citys and a ruin in some mountains. There's so much potential nobody made use of yet. Waiting for the next jade Empire, I will play it.”
created 30/MAY/2011
“I began my 2nd run through the game. My Character now is saying all the things I ever won't. He's so mean, i hate him. But I wanna see what the game has to offer. ”
created 19/MAY/2011
“My review of Jade Empire is slightly negative after playing it for six hours and thinking on it for a day. My main issues that stand out are the blandness of not only the story itself but the quests that are offered. The environments are fine and...”
“My review of Jade Empire is slightly negative after playing it for six hours and thinking on it for a day. My main issues that stand out are the blandness of not only the story itself but the quests that are offered. The environments are fine and even a little lovely if you can get past the fact they are a little dated. The controls and combat system are fun and a little out of the box from Bioware, being able to switch weapons/styles with a simple press of the number keys was a surprising gem. But when it comes back to the story I was generally unimpressed with the generic role playing aspects. I was not drawn into the story and after 6 hours of gametime I feel no draw to return to play the game. Friends of mine have encouraged me to finish because the ending is pretty awesome, but I why should I wade through crap to get the ending? I shouldnt. so in the end my review of Jade Empire is as follows:
Story: 3/10
Music: 5/10
Gameplay: 6/10
Replay: 4/10”
created 02/FEB/2011
“See my review”
created 02/FEB/2011
“Did a little bit of the main story. Got bored”
created 01/FEB/2011
“In case you get an add from "deutschebahn", that is me!”
created 20/APR/2010
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The number of games that have the "FPS" trait on gamerDNA.
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