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GENERAL INFORMATION
GENRE/STYLE
Action/Third-person 3D Action
RELEASE DATE
26/MAY/09
ESRB RATING
,
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Developed exclusively for the PS3 by Sucker Punch Productions, Infamous is an electrically themed open-world adventure that fuses a Grand Theft Auto-style narrative with Crackdown's superpowers and the parkour-inspired acrobatics of Assassin's Creed, all set within a modern metropolis left reeling after a catastrophic explosion. At the epicenter of that explosion was Cole McGrath, a simple courier whose package detonated in mid-transit, leveling a six-block area of Empire City, and seemingly unleashing a mysterious plague that prompted a military-enforced quarantine. Even more mysterious is the fact that Cole not only survived the blast, but walked away from it with the superhero-like abilities to harness electricity, cling to nearly any surface, and scale buildings with stunning alacrity.
As the beleaguered citizenry of Empire City try to eek out an existence, waiting for supply drops, coping with isolation and anger, and living in fear of roving gangs, they begin to look to Cole as either the source of their misery, or their only hope for deliverance. It soon becomes clear, however, that Cole is not the only one with mysterious powers. The gangs terrorizing people aren't mere hoodlums or looters, but mysterious wraithlike creatures known as Reapers. Infamous gives players the freedom to use Cole's powers for good or for ill, but regardless of whether they choose to navigate the story altruistically or go the self-serving route, gamers will frequently confront Reapers of varying size and strength.
From a combat standpoint, Infamous resembles a typical third-person shooter, except Cole's powers render him incapable of handling firearms. No matter, though, as his arcing bolts of blue lightning serve the same purpose as bullets, and small bundles of charged energy function as electric grenades. He can also create electric handcuffs to restrain foes, use blasts of energy to send people or objects spiraling backward, resuscitate injured bystanders, and even sap the life from downed enemies. Cole is not a never-ending reservoir of electricity, however, so players must locate transformers, lampposts, power wires, car batteries, and other electrical hotspots in order to recharge.
As is the case with many open-world games, Infamous includes a number of side missions and collectibles, though the developers actively sought to encourage vertical exploration by tying the collectibles to the main storyline. Instead of tracking down hidden packages or flags, gamers set out to find audio recordings from a federal agent, or chunks of a strange substance that makes Cole even more powerful. Another continuing side quest finds players shutting off valves to prevent the Reapers from releasing a hallucinogenic substance into Empire City's water supply. Unfortunately, Cole must come in contact with the psychoactive drug in order to reach the valves, but the resulting hallucinations open a mental link to the mysterious leader of the Reapers, and these revelations offer gamers a more complete understanding of Cole's place in the ongoing struggle. ~ Christopher Brown, All Game Guide
Past 14 days
“Finally getting into this games story and fighting mode after about 8-10 hours gameplay”
created 10/NOV/2009
“This is the first game that I can say has me hooked and coming back for more. I've never been able to really get into open world games, but the story, atmosphere, and setting all make this game what it is. Cole has to been one of the coolest lead...”
“This is the first game that I can say has me hooked and coming back for more. I've never been able to really get into open world games, but the story, atmosphere, and setting all make this game what it is. Cole has to been one of the coolest lead characters that I've seen in a good awhile and his cast of supporting characters all have the same type of high quality to them. The controls take a little getting used to but after an hour or so of play, it feels like second nature. One of the PS3 best exclusives.”
created 02/NOV/2009
“Bzzzt!”
“Bzzzt!”
created 31/OCT/2009
“Got my InFamous Platinum. Took forever to find those last 3 shards and to get those last few stunts. Now, I can focus on Uncharted 2! ”
created 29/OCT/2009
“I completed the Story mode Achieving all good story line and good actions. Starting Evil now.”
created 28/OCT/2009
“Not normally a huge fan of sandbox games but there was something about the presentation and story progression of infamous that drew me in. The story is basically what you would expect from a standard comic book super-hero but I really enjoyed...”
“Not normally a huge fan of sandbox games but there was something about the presentation and story progression of infamous that drew me in. The story is basically what you would expect from a standard comic book super-hero but I really enjoyed seeing the trials & obstacles Cole had to go through in his somewhat subconscious and even uncontrolled quest to go from "Zero to Hero/Villain." To top it all off, the twist at the end of the game actually caught me by surprise, didn't think the story would go that route. The gameplay is pretty solid, the powers you gain are fun overall and all of them have their uses, plus the variety between good and evil versions of Cole's abilites were done fairly well. The setting of the game was done well also, Empire city felt big and the blast shard's, dead drops and side missions (for territory completion) provides incentives for exploration. However the major drawback was that the some side-missions were repetitive and at times downright annoying (especially on hard mode). Overall, Infamous is a good game, not necessarily a must-BUY (due there not being much to do after you get all the trophies), but it should definitely be in a Gamefly GameQ.”
created 28/OCT/2009
created 25/OCT/2009
created 25/OCT/2009
“Just finished inFamous as good. Looking forward to playing through again as evil.”
created 24/OCT/2009
“Just got Trish back.”
created 24/OCT/2009
“Trish's Reachout”
created 21/OCT/2009
“I love this game and all. But I really hated the balloon mission. It was such a pain running all over the city after those darn things. My play time is limited so that makes me judge things like...”
created 14/OCT/2009
“Finding the combat controls difficult on hard mode, and the reapers keep ambushing me!”
created 15/OCT/2009
“Really hate the balloon mission.”
created 14/OCT/2009
“At 12:40 pm EST, I finally achieved the platinum trophy!”
created 13/OCT/2009
Stabme was the last to comment - 29 days ago...
stevew2607 was the last to comment - 29 days ago...
Micfur was the last to comment - 28 days ago... show previous hide previous
64%
of Fable 2 players also played Oblivion
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