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GENERAL INFORMATION
GENRE/STYLE
Puzzle/Adventure Puzzle
RELEASE DATE
26/SEP/01
ESRB RATING
TEEN, Violence
DEVELOPER
Sony Computer Entertainment Inc. (Japan), Team Ico
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
A young boy in a magical world has been born with a strange deformity: large horns that jut out of both sides of his head. The people of his village, fearful of retribution from above, feel they have no choice but to sacrifice this mutant child to appease their gods. To that end, they have taken this boy, named Ico, to a massive, supposedly deserted castle and left him in a giant urn. But when the urn breaks, spilling Ico into the bowels of the fortress, he will soon find his adventure is just beginning. Along the way he'll meet a mysterious princess who has been held captive in the castle for untold years. Although they cannot communicate through speech, they soon forge an unspoken bond, and it is clear that if either of them wants to make it out of the castle alive, their destinies must remain intertwined.
Ico and the princess do not speak the same language, but this isn't to say they don't interact. Quite the contrary, as their relationship is a key element to the game. Ico's main goal is escape, but he cannot and will not leave the princess behind. Although she has limited power in terms of mobility, she has the ability to open certain doors blocked by massive idols. Ico has to do the majority of the grunt work, however, grabbing the princess' hand to pull her along to new locations. He can call her when she's far away, and help her up steep ledges and across long jumps that she could not normally make on her own.
Don't assume that this journey will be a pleasant little jog through the castle, because plenty of obstacles stand in the way. The castle isn't a plain arrangement of straight hallways and open doors. Rather, players will have to use brainpower to solve the puzzling twists and turns that the fortress has to offer. They must run, jump, climb, swing, and explode objects and traps in their path, all the while finding an easier way to bring the princess through it all. And lest anyone believe that the castle is actually abandoned, the duo will be continually pursued by shadowy creatures intent on dragging the princess back to the prison. ~ Jon Thompson, All Game Guide
Past 14 days
“Epic and Beautiful for its time. What more can I say? The japanese cover art won awards, that's how beautiful this game was that even the COVER Art won awards. Gameplay wise it made you actually feel like you were alone adventuring in a creepy castle”
“Epic and Beautiful for its time. What more can I say? The japanese cover art won awards, that's how beautiful this game was that even the COVER Art won awards. Gameplay wise it made you actually feel like you were alone adventuring in a creepy castle”
created 26/JUL/2009
“Beat the game in just over 6 hours. The scale of this game is utterly fantastic. It really gives you the feeling of being alone in this ginormous castle. Not the prettiest game by today's...”
created 04/JUL/2009
“So I just had a birthday this last weekend and got Ico as a gift. I've never owned any PS besides a PS3 so I've never played it, but I've heard good things so I rolled with it. Much to my dismay...”
created 01/JUL/2009
“Found this on Kotaku. It is supposedly the latest project from the Sony team behind ICO and Shadow of the Colossus. It's an interesting video, to be sure, and makes me anxious for E3, when more is...”
created 19/MAY/2009
WillyFourEyes was the last to comment - 6 months ago...
mykalgaidin was the last to comment - 6 months ago...
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colliny2k was the last to comment - 6 months ago...
Retodon8 was the last to comment - 6 months ago... show previous hide previous
“This game is a brilliant puzzle adventure game, with an interesting twist surprise ending. Definitely a keeper.”
“This game is a brilliant puzzle adventure game, with an interesting twist surprise ending. Definitely a keeper.”
created 12/MAY/2009
“Brilliant platforming and puzzles. Completely immersive with its unique minimalistic style. Simple yet beautiful characters with a simple yet beautiful story. Fighting in the game is no good, but its not why someone would play a game like this anyway”
“Brilliant platforming and puzzles. Completely immersive with its unique minimalistic style. Simple yet beautiful characters with a simple yet beautiful story. Fighting in the game is no good, but its not why someone would play a game like this anyway”
created 08/APR/2009
“ICO draws you in from the first moments of the game. It is an artistic masterpiece set in a broken world filled with beauty. The characters display quite a bit of heart with very little dialogue. One of the greatest games ever.”
“ICO draws you in from the first moments of the game. It is an artistic masterpiece set in a broken world filled with beauty. The characters display quite a bit of heart with very little dialogue. One of the greatest games ever.”
created 21/JAN/2009
“I want to play this game.”
“I want to play this game.”
created 19/JAN/2009
54%
of Warcraft Death Knight Players choose Blood Elf or Human as their Race.
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