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GENERAL INFORMATION
GENRE/STYLE
/Unknown
RELEASE DATE
07/DEC/08
ESRB RATING
,
DEVELOPER
Namco Networks America Inc.
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
The King of All Cosmos has accidentally knocked all the stars out of the sky during a crazy night out. It is up to the pint-sized Prince to put the twinkle back in the heavens in i Love Katamari. i Love Katamari delivers an experience only possible on the iPhone/iPod touch.
The gameplay is simple! Tilt your iPhone/iPod touch to roll your katamari with precision. Roll the katamari ball over various objects in each stage. As more and more objects are rolled up, your katamari will increase in size and it becomes possible to roll-up larger and larger objects.
Features a range of fun-filled modes, such as "Story Mode" (roll up items requested by the King of All Cosmos), "Time Attack Mode" (make a katamari as large as possible within the time limit), "Exact Size Challenge Mode" (roll up to the exact target size), and "Eternal Mode" (roll at your own pace without any time or size limit). Join the Prince in this addictive ball-rolling adventure!
Past 14 days
“I am not into the Katamari thing, but having played it on PS2, PSP and iPhone, I have to admit that this is most weak version of this game. Bleak gfx with low-polygon count, low-res textures and other simplifications, it's just don't fit to be great.”
“I am not into the Katamari thing, but having played it on PS2, PSP and iPhone, I have to admit that this is most weak version of this game. Bleak gfx with low-polygon count, low-res textures and other simplifications, it's just don't fit to be great.”
created 11/OCT/2009
34.6%
of Fable 2 players also played Oblivion
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