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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Isometric Action RPG
RELEASE DATE
13/OCT/08
ESRB RATING
,
DEVELOPER
Tilted Mill Entertainment, Inc.
PUBLISHER
Tilted Mill Entertainment, Inc.
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Hinterland combines the city-building elements of a strategy title with the fantasy-themed combat and leveling of an ction RPG to form a gameplay mechanic that developer Tilted Mill Entertainment simply calls "Loot, Level, Build." Players begin in a tiny hamlet, located randomly in a fantasy world, and attempt to develop a thriving town by attracting a diverse cast of settlers. Gamers must be wise when choosing villagers, however, because settlers not only help with basic production of goods and services, but they can also be drafted into battle and aid in exploration.
Attracting villagers is wholly dependent upon fame, which players can earn by completing quests for the local monarch, securing resources and magical items, and battling mythical creatures, such as orcs, goblins, and elves. The cyclical gameplay finds players looting and battling in order to gain fame and attract stronger and more productive villagers, who can then help build up the town and aid in future battles. The player character and the AI villagers also level up through battles, meaning simple farmers or blacksmiths can eventually develop into mighty warriors. The ultimate goal is to build a prosperous town and wipe out every enemy settlement on the map. ~ Christopher Brown, All Game Guide
Past 14 days
“I found the game very interesting, I spent a good while having fun ”
created 24/SEP/2011
“Just posted my thoughts on the game in this blog: http://www.crispygamer.com/blogs/post/2010/04/08/Hinterland.aspx Hope the fans enjoy it!”
created 08/APR/2010
“In-game, things are a little less beautiful than you'd expect.”
created 27/JAN/2010
“The paintings used for the load screens (by Chris Beatrice of Tilted Mill) are fabulous, and offer a lot to the imagination.”
created 25/JAN/2010
created 25/OCT/2009
“I played a scenario on Short and I won!”
created 25/OCT/2009
“Good game for the price.Part city building and hack fantasy. Not AAA but doesnt pretend to be one. Indie developper. Well worth it for some bored time.”
“Good game for the price.Part city building and hack fantasy. Not AAA but doesnt pretend to be one. Indie developper. Well worth it for some bored time.”
created 26/FEB/2009
96
The number of games covering all platforms for the "Call of Duty" franchise.
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