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GENERAL INFORMATION
GENRE/STYLE
Shooter/First-Person Shooter
RELEASE DATE
28/JUN/99
ESRB RATING
MATURE, Animated Blood, Animated Violence
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
The revolutionary Half-Life set the standard for subsequent first-person shooters. As each new section or level is reached, the game pauses to load it, making for massive, seamless environments. Nearly all levels are located in or around the Black Mesa Research Facility, including subterranean railroads, laboratories, ventilation shafts, cafeterias, missile silos, and eventually the aliens' home world. The diverse range of enemies includes tank-like warrior spore plants, headcrabs, and possessed scientists, just to name a few. Horror novelist Marc Laidlaw's storyline tells a chilling tale of government scandal and experiments gone wrong.
As if the protagonist of the story, Gordon Freeman, doesn't have enough on his hands with the varying cadre of foes, he's being hunted by marines and government assassins as well. As Freeman, you need to find weapons to survive. The arsenal includes a melee wrench, pistol, shotgun, assault rifle, rocket and grenade launcher, and various alien armaments scavenged off dead soldiers. Unlike many first-person shooters, health and ammunition packs are located in sensible locations. First aid kits are attached to walls in medical laboratories, while ammunition is logically found in weapon depots or on dead marines. Your protective suit acts as armor and can be replenished in certain locales.
Half-Life uses a modified version of id Software's Quake engine (combined with about 50 lines of code from the Quake 2 engine), resulting in realistic levels and locations with fearsome aliens waiting to end your struggle at every turn. While the game is flawless, the online deathmatch aspect suffered initially from high server latency, later fixed through a series of patches. Winning over 50 Game of the Year awards and named best game of all time by PC Gamer magazine, Half-Life is an extraordinary achievement that established the benchmark for future games in the genre.
In addition to the original game, Half-Life: Game of the Year Edition contains new multiplayer maps and models in addition to the Team Fortress add-on. The storyline was created by horror novelist Marc Laidlaw.
The original Half-Life has been the recipient of more than 40 Game of the Year awards from various publications such as USA Today, PC Gamer, and Computer Gaming World and also captured the prestigious Academy of Interactive Arts and Sciences award. ~ Matthew House, All Game Guide
Past 14 days
“A classic game worth every penny, as not only was the gameplay unique for it's time, but the engine on which Counter-Strike, Team Fortress, and a slew of other games would later be built and based off of made this a great buy..plus it was back in...”
“A classic game worth every penny, as not only was the gameplay unique for it's time, but the engine on which Counter-Strike, Team Fortress, and a slew of other games would later be built and based off of made this a great buy..plus it was back in the day when once you paid for the game, online play was completely free forever...”
created 26/OCT/2009
302
The number of games with "Ninja" in the title.
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