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The second installment in Valve's planned trilogy, Half-Life 2: Episode Two continues the first-person exploits of scientist Gordon Freeman as he moves away from City 17 and into uncharted territory. While the Citadel is little more than charred rubble, the danger is far from over.
Players will engage new enemy variants and factions while fighting alongside rebel forces in forest regions, underground tunnels, base camps, and more. An emphasis on open-ended encounters means players can accomplish objectives in multiple ways, using the terrain as part of their strategy to deal with hostile creatures such as Hunters, Striders, and Antlions.
More physics-based puzzle sequences are part of the action, and a new vehicle type lets Freeman traverse the expansive environments with one of the game's non-player characters, who will automatically man a gun turret to provide protection against oncoming threats. Visual enhancements include dynamic shadow effects, a new particle system, improved physics, and support for multi-core processors.
Initial release of Half-Life 2: Episode Two can be purchased separately through Valve's online-only Steam service or as part of one of various retail packages distributed by Electronic Arts. ~ Scott Alan Marriott, All Game Guide