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GENERAL INFORMATION
GENRE/STYLE
Action/Combat
RELEASE DATE
07/OCT/08
ESRB RATING
TEEN, Language, Violence
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
The first Xbox 360 release in this long-running series of 2D fighting games, Guilty Gear 2: Overture expands the franchise's horizons by delving into the world of 3D, Dynasty Warriors-style "tactical melee" combat. Gamers and their opponents begin with a solitary tower that sends drone fighters out into battle, and the object is to then advance through a series of interconnected paths in an attempt to strategically capture more towers. Players are given a roster of more than 50 servant drones, and this small army must be deployed strategically in order to help capture new towers while simultaneously protecting player-controlled towers from siege. Multiplayer options let up to four Xbox Live users compete in Team Deathmatch and Free-for-All modes, and gamers can experience the action with either the translated English or original Japanese dialogue. ~ Christopher Brown, All Game Guide
Past 14 days
“Game play was repetitive not that good”
“Game play was repetitive not that good”
created 05/SEP/2009
“Not my style of game, controls and archaic interface/structure made it feel old and tired.”
“Not my style of game, controls and archaic interface/structure made it feel old and tired.”
created 13/MAY/2009
Creator Daisuke Ishiwatari recollects on the Guilty Gear series, leading up to creation of Guilty Gears 2.
published 08/MAY/2008
Preview: Guilty Gear 2: Overture
Adam gets an early look at the fighter/action/RTS title, Guilty Gear 2: Overture
published 08/MAY/2008
149
The number of games with "Ninja" in the title.
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