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In Gangland, players build a criminal empire across a city alive with opposition and opportunity. Released by Whiptail Interactive, the company that published the original version of 2003's unapologetically controversial Postal 2, this strategy game features characters, settings, and objectives extorted straight from modern Mafioso mythology. Players vie for control of the criminal underworld in the fictional Paradise City. A mob boss' management responsibilities are tended through a city-building style of gameplay, involving the establishment of numerous different rackets. Specific missions await in 26 set locations.
The three-dimensional Paradise City itself serves as the game's main interface. Stick-ups, hits, battles, and similar character-driven events take place in real-time and are directed as in a conventional RTS. Many business arrangements, management tasks, and other deals can be initialed by clicking on the appropriate character, building, or object. The action unfolds in real-time (as in the Commandos games) and orders cannot be issued while the game is paused (as in Freedom Force or Baldur's Gate).
The single-player campaign places players in the Armani pinstripes of Mario, one of four Sicilian brothers who were born into the mafia and now seek their fortunes in the American metropolis of Paradise City. Mario is different from the others, however. He is the last to arrive from the old country, and was sent by his grandfather to hunt down his three brothers and avenge crimes they committed against the family back home. Up to eight players can gang up in the game's multiplayer mode, each taking the role of a different brother and all competing for control of the city's organized crime. ~ T.J. Deci, All Game Guide