Winter!: Prepare for holiday gaming!
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
Released as part of SSI's "RapidFire" line of sci-fi games, Tom Reamy's Galactic Gladiators is a four-on-four tactical combat jam set in the 30th century. Armed with laser weapons and special powers, teams consist of more than a dozen species with different abilities. There are humans, Denebian Slime Devils, Wodanites with their Viking horns, mysterious Zorcons, and mutants with a killing touch. You can play on large or small maps on a variety of planets. After giving your team its orders, you wait for the slow Apple II AI to similarly brief its troops, and then watch as both sides go into action.
This system isn't without its quirks, since you might order your hero to charge the enemy with his vibro-knife, only to wear himself out attacking empty space if your foe had walked somewhere else. The choppy graphics and sounds are of the early Apple II school, comparable to Ultima II. They get the job done, as it's horrifying to watch your time-tested gunman blink and buzz as he's blasted out of existence. Its sequel, Galactic Adventures, features the same combat engine but offers more role-playing elements. ~ John Gorenfeld, All Game Guide