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GENERAL INFORMATION
GENRE/STYLE
Simulation/Musical Instrument/Band Simulation
RELEASE DATE
22/NOV/01
ESRB RATING
EVERYONE, Mild Lyrics
DEVELOPER
PUBLISHER
Sony Computer Entertainment America, Inc.
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Consisting of little more than an octagonal tunnel, Frequency challenges the player to complete various songs by "playing" the correct instrument at the correct time. Each of the tunnel's surfaces represents a particular aspect of the song, such as vocals or drums. As you move through the tunnel, musical notes (represented by small indicators) appear on the left, middle, and right side of each surface. Pressing the corresponding button on the controller will activate these notes. Once you complete an entire section without making a mistake, it begins to play automatically, allowing you to move onto the next surface. The objective of course, is to complete the entire song.
However, one caveat is that the songs are broken up into sections, and if you do not complete the song before the end of a particular section, everything you've completed will revert back to its original state, forcing you to start all over again. A Remix mode allows players more creative freedom, granting the ability to mix and assemble the songs as desired — the final mix can even be saved for future use. Both of the game modes support up to four players at once.
The lineup of over 25 tracks comes from well-known artists, such as BT, Powerman 5000, Orbital, and Crystal Method, some of which can only be unlocked by completing the harder difficulty sections. ~ Gavin Frankle, All Game Guide
Past 14 days
“This was one of those odd games that I played years ago and knew this type of thing was going to be big, but it took awhile to catch on (like when they tried online gaming with the SNES and Dreamcast). I had to hide it from myself cause its addicting”
“This was one of those odd games that I played years ago and knew this type of thing was going to be big, but it took awhile to catch on (like when they tried online gaming with the SNES and Dreamcast). I had to hide it from myself cause its addicting”
created 03/AUG/2009
“Beat 4th bonus song.”
created 22/JUL/2009
“Beat Stage 5 bonus song and the two secret songs, completing the game.”
created 21/JUL/2009
“Beat stage 4 bonus song and unlocked stage 5 bonus song”
created 20/JUL/2009
“Tried to unlock bonus songs for Stage 4 & 5, failed”
created 17/JUL/2009
“Unlocked Bonus songs for Stage 2 and 3”
created 17/JUL/2009
“Finished first four songs on Expert and unlocked and beat Stage 1 bonus song on Expert.”
created 13/JUL/2009
“Played some of Stage 5 on Expert”
created 08/JUL/2009
“Got to Stage 5”
created 08/JUL/2009
“Got to Stage 4 on Expert”
created 04/JUL/2009
mykalgaidin was the last to comment - over 3 years ago...
“Completed Normal Mode”
created 03/JUL/2009
“Played through most of Normal mode”
created 02/JUL/2009
“This is the skeleton of Rock Band and Guitar Hero. 10 times harder than either game.”
“This is the skeleton of Rock Band and Guitar Hero. 10 times harder than either game.”
created 03/APR/2009
“This is where it all started for me in relation to music games. I've played a few before, but Frequency was the one that pushed me over the border into music rhythm funland. After this I discovered the Beatmania series and shortly after Amplitude (”
“This is where it all started for me in relation to music games. I've played a few before, but Frequency was the one that pushed me over the border into music rhythm funland. After this I discovered the Beatmania series and shortly after Amplitude (”
created 11/FEB/2009
34.6%
of Fable 2 players also played Oblivion
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