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GENERAL INFORMATION
GENRE/STYLE
Role-playing/First-Person Action RPG
RELEASE DATE
28/OCT/08
ESRB RATING
MATURE, Blood and Gore, Intense Violence, Sexual Themes, Strong Language, Use of Drugs
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
IBM PC Compatible, PlayStation 3, IBM PC Compatible, PlayStation 3, PlayStation 3, Xbox 360
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
A nuclear holocaust has turned Washington, DC, into a radioactive wasteland. Mutant creatures freely roam the land while a select few survivors live safely within underground shelters engineered by the Vault-Tec Corporation. Your uneventful life inside the vault takes a dramatic turn when your father mysteriously disappears. Looking for answers, you begin a journey into the great unknown — a test of survival in an inhospitable environment. Based on the acclaimed post-apocalyptic role-playing series from former publisher Interplay, Fallout 3 features a wide-open world viewed from a choice of first- or third-person perspectives.
Developed by the team behind the Elder Scrolls IV: Oblivion and featuring the same graphics engine, Fallout 3 has you embarking on an assortment of quests while exploring, scavenging, and battling for your continued existence. Scrap-metal cities and rusted shantytowns are sources of human contact, but in between them lurk a number of hostile threats. The real-time combat is modeled after shooting games, albeit with the option to pause time for more precise shots using V.A.T.S. (the Vault-Tec Assisted Targeting System). V.A.T.S. lets you pinpoint vulnerability areas with the help of percentage markers displayed on each body part. The higher the percentage, the likelier you are to hit the highlighted area.
Aiming at a particular body part can cripple it, affecting the enemy's ability to use an arm or leg in combat, while critical hits result in graphic displays of dismemberment. Defeating enemies earns you experience points to enhance your character's stats and acquire abilities called "perks," or specific talents in a chosen area of expertise. Fallout 3 also features some camaraderie in the form of a loyal canine named Dogmeat and a non-player character of your choosing. A licensed soundtrack with songs from the '40s and '50s helps set the mood, offering such hits as "Way Back Home," "Anything Goes," "Butcher Pete," and "I Don't Want to Set the World on Fire." ~ Scott Alan Marriott, All Game Guide
Past 14 days
“Played through Broken Steel with my second character. Tesla shooting down Virtibirds is still fun. I kind of rushed trough it but still advanced 2 or 3 levels and came home with a full inventory.”
created 06/NOV/2009
“The worst thing I find about games if trying to find how to play my style. There are the basic style of Tank, support, Stealth and power attacker but I use a mix of them when I play. I try and take...”
created 05/NOV/2009
“Just finished Fallout 3. Collected 5 achievements.”
created 05/NOV/2009
“Set up the next few quests to be completed; Fallout 3's story is still unrivaled”
created 03/NOV/2009
“Played Fallout 3 for the first time unlocking 2 achievements”
created 02/NOV/2009
“Ok, so Point Lookout? Kinda creepy, actually. Maybe it's the mist, or the fact it seems more abandoned (maybe hastily abandoned?) than even the typical Capital Wasteland area, but it's kinda......”
created 02/NOV/2009
“NMA needs to shut up and play this game. It's an awesome adaptation of the series, and I highly doubt modern gamers would've played if it was 2D, isometric, and turn-based.”
“NMA needs to shut up and play this game. It's an awesome adaptation of the series, and I highly doubt modern gamers would've played if it was 2D, isometric, and turn-based.”
created 01/NOV/2009
“Worked my way through the mobile base, and initiated its demise. Had some more Deathclaw help, and making use of the robotics perk to reprogram the security robots to be on my side definitely...”
created 01/NOV/2009
“Not impressed actually”
“Not impressed actually”
created 31/OCT/2009
“Whoah. Big mission. At first, I figured it was another break in mission - Infiltrate an airport, blow up a computer. Once you even get to Adams Air Force Base, not a slow walk by any means, you're...”
created 31/OCT/2009
“Borderlands is the final piece of the puzzle that proves this theory for me... Mass Effect + Fallout 3 = Borderlands.”
created 30/OCT/2009
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Radie420 was the last to comment - 11 days ago...
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Wingman709 was the last to comment - about 14 hours ago... show previous hide previous
“I created an evil character to explore all the evilest of choices in Fallout 3. Fighting wise, she started as a ninja: bare hands stealth fighter, but that didn't work out too well in the higher...”
created 06/NOV/2009
“"Shock Value" was a fairly straightforward 'fetch' kind of mission - but still a neat one. Reeling from the demise of our good friend Liberty Prime (I already miss his anti-communist...”
created 30/OCT/2009
“same as pc version”
“same as pc version”
created 28/OCT/2009
“After a long break, happy to get back into this. picked up where I left off many moons ago after completing "The Pitt". Having played through the ending once pre-expansion, I was happy to...”
created 28/OCT/2009
54%
of Warcraft Death Knight Players choose Blood Elf or Human as their Race.
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