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GENERAL INFORMATION
GENRE/STYLE
Shooter/First-Person Shooter
RELEASE DATE
10/FEB/09
ESRB RATING
,
DEVELOPER
PUBLISHER
Warner Bros. Interactive
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Project Origin is more action oriented than the original F.E.A.R. Tight interior spaces bring back the tension of the first game, while large outdoor levels and mech suit combat aim directly for fast-paced, heart-pounding battle. However, as in the original F.E.A.R., a central feature in Project Origin is the ability to use the main character's enhanced reflexes to effectively slow time, for a "bullet-time"-like effect in combat and other action events. Another game feature is interactive environments that allow players to move and alter obstacles in order to clear a path or create cover, adding to the tactical possibilities for both sides in the fight. Throughout single-player adventure, scripted sequences, and dynamic combat put forth a stream of violent, fast-paced first-person shooter action, punctuated with a mix of sniping, exploration, puzzle solving, and story development.
Project Origin players follow the mission of Delta Force Sergeant Michael Becket and his crew, as they move to secure Genevieve Aristide, president of the technology company Armacham. Aristide's counter-advised continuation of the Origin Project, which seeks to tap into the vast psychic powers of the girl Alma Wade, must be stopped. Alma's body may be destroyed, but aspects of her tortured soul live on — in the twisted aberrations that prowl the cloning laboratories, and throughout the doom and destruction that will lay an entire cityscape to waste. The game begins 30 minutes before the end of the original F.E.A.R., allowing players to view the first game's final events from Becket's perspective and then continue on in the aftermath.
As may be expected, the Project Origin sequel boasts larger maps, more weapons, and smarter enemies than featured in the original F.E.A.R. game, and developer Monolith promises a continuation of the storyline with the integrity of the original — ignoring parallel plotlines and side events in TimeGate's Extraction Point and Perseus Mandate expansion packs. In addition to the solo campaign, as many as 16 virtually enhanced players can try to put the F.E.A.R. into one another online, in a selection of deathmatch, capture-the-flag, conquest, and other team-style multiplayer competitions ~ T.J. Deci, All Game Guide
Past 14 days
“Decent story, good gameplay mechanics. The atmosphere is almost always tense.”
“Decent story, good gameplay mechanics. The atmosphere is almost always tense.”
created 19/JUL/2010
“F.E.A.R. and F.E.A.R. Files took a bit to grow on me, but the solid gameplay finally won me over. I would have to rate F.E.A.R. 2 about the same as the first two. The gameplay is not quite as good, but the atmosphere is a hell of a lot scarier. ...”
“F.E.A.R. and F.E.A.R. Files took a bit to grow on me, but the solid gameplay finally won me over. I would have to rate F.E.A.R. 2 about the same as the first two. The gameplay is not quite as good, but the atmosphere is a hell of a lot scarier. In particular, the school sequence was done very well.”
created 26/MAR/2010
“Completed the game”
created 02/FEB/2010
“Just started playing it, and I'm a bit surprised. I expected the same game mechanics as F.E.A.R. and F.E.A.R. Files, but it's quite different. I won't say better or worse. Just different.”
created 30/DEC/2009
“Onward! Keep marching and fighting until the end! Let's go destroy that mentally abused, horribly neglected child! Wait...”
created 16/NOV/2009
EarthboundX was the last to comment - over 3 years ago...
“Playin "F.E.A.R. 2" its pretty cool”
created 03/NOV/2009
jahshuwaa was the last to comment - over 3 years ago...
Pato311 was the last to comment - over 3 years ago... show previous hide previous
created 27/OCT/2009
“While not as scary as the first FEAR, this game is intense and action packed. If you are looking for a game that holds your attention, this is it.”
“While not as scary as the first FEAR, this game is intense and action packed. If you are looking for a game that holds your attention, this is it.”
created 10/OCT/2009
“Enjoying this one so far. Good atmosphere, good graphics, the AI isn't completely retarded. The story is a bit obtuse, but then again I didn't play the first game.”
created 26/SEP/2009
EarthboundX was the last to comment - over 3 years ago...
F.E.A.R. 2: Project Origin Replica Gone Rogue Trailer
Monolith shows you what happens to Replicas if they should ever go rogue... in this community trailer for F.E.A.R. 2: Project Origin's Reborn DLC Pack.
published 10/SEP/2009
“:D <3”
“:D <3”
created 04/SEP/2009
F.E.A.R. 2: Project Origin Reborn DLC Launch Trailer
F.E.A.R. 2: Project Origin fans can now download four all-new single-player levels in the exclusive F.E.A.R. 2: Reborn DLC campaign from Warner Bros. Interactive Entertainment and Monolith Studios, available today on XBL and PSN.
published 03/SEP/2009
“=)”
“=)”
created 01/SEP/2009
“Enjoying this game quite a bit. Bit out of my comfort zone, since horror isn't my thing, but I've enjoyed the story and FPS elements. The ending was a bit meh, but overall I liked the game.”
“Enjoying this game quite a bit. Bit out of my comfort zone, since horror isn't my thing, but I've enjoyed the story and FPS elements. The ending was a bit meh, but overall I liked the game.”
created 24/AUG/2009
“I this game was good, and I liked the fact they tried to make it scary, although you will see it isn't really that scary, but effort counts. The slowing down of time was cool, but gamebreaking again. Game was too easy, even on Normal.”
“I this game was good, and I liked the fact they tried to make it scary, although you will see it isn't really that scary, but effort counts. The slowing down of time was cool, but gamebreaking again. Game was too easy, even on Normal.”
created 23/AUG/2009
18
The number of games Macho Man Randy Savage has appeared in.
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