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GENERAL INFORMATION
GENRE/STYLE
Shooter/First-Person Shooter
RELEASE DATE
10/FEB/09
ESRB RATING
,
DEVELOPER
PUBLISHER
Warner Bros. Interactive
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Project Origin is more action oriented than the original F.E.A.R. Tight interior spaces bring back the tension of the first game, while large outdoor levels and mech suit combat aim directly for fast-paced, heart-pounding battle. However, as in the original F.E.A.R., a central feature in Project Origin is the ability to use the main character's enhanced reflexes to effectively slow time, for a "bullet-time"-like effect in combat and other action events. Another game feature is interactive environments that allow players to move and alter obstacles in order to clear a path or create cover, adding to the tactical possibilities for both sides in the fight. Throughout single-player adventure, scripted sequences, and dynamic combat put forth a stream of violent, fast-paced first-person shooter action, punctuated with a mix of sniping, exploration, puzzle solving, and story development.
Project Origin players follow the mission of Delta Force Sergeant Michael Becket and his crew, as they move to secure Genevieve Aristide, president of the technology company Armacham. Aristide's counter-advised continuation of the Origin Project, which seeks to tap into the vast psychic powers of the girl Alma Wade, must be stopped. Alma's body may be destroyed, but aspects of her tortured soul live on — in the twisted aberrations that prowl the cloning laboratories, and throughout the doom and destruction that will lay an entire cityscape to waste. The game begins thirty minutes before the end of the original F.E.A.R., allowing players to view the first game's final events from Becket's perspective and then continue on in the aftermath.
As may be expected, the Project Origin sequel boasts larger maps, more weapons, and smarter enemies than featured in the original F.E.A.R. game, and developer Monolith promises a continuation of the storyline with the integrity of the original — ignoring parallel plotlines and side events in TimeGate's Extraction Point and Perseus Mandate expansion packs, at least for now. In addition to the solo campaign, as many as 16 virtually enhanced players can try to put the F.E.A.R. into one another online, in a selection of deathmatch, capture-the-flag, conquest, and other team-style multiplayer competitions. ~ T.J. Deci, All Game Guide
Past 14 days
“A great game for Alma's return. Amazing glowing graphics, lovely gore detail, great plot although it's a little twisted and Monolith decide to pull a very scary and weird twist for players at the end. Got scared at times however the scares did get...”
“A great game for Alma's return. Amazing glowing graphics, lovely gore detail, great plot although it's a little twisted and Monolith decide to pull a very scary and weird twist for players at the end. Got scared at times however the scares did get a little repetitive and should have had more variation to them like F.E.A.R 1. Overall, another great game. Again, multiplayers don't have much variation, good for a plain old quick game of some FPS action but no horror or paranormal modes.”
created 24/NOV/2011
“I like it, good story, scary moments, great and unexpected ending. ”
“I like it, good story, scary moments, great and unexpected ending.
”
created 30/NOV/2010
“A little bit easier than the first and not quite as creepy but still a nice ride.”
“A little bit easier than the first and not quite as creepy but still a nice ride.”
created 08/NOV/2010
created 08/SEP/2010
“F.E.A.R. Alma Again!”
created 08/SEP/2010
“F.E.A.R. Alma Again!”
created 08/SEP/2010
“F.E.A.R. Alma Again!”
created 08/SEP/2010
created 06/FEB/2010
“Just got slaughtered half a dozen times... ”
created 25/JAN/2010
“Completed - what an amazing ending. There must be a 3rd one coming out...”
created 24/JAN/2010
“Got to Interval 04.”
created 15/JAN/2010
“Got to Interval 03.”
created 14/JAN/2010
“Started playing F.E.A.R. 2”
created 12/JAN/2010
“Just a pretty cool area I just entered, well fell into. Looks like the Vault explosion caused this building to fall on it's side.”
created 28/DEC/2009
“Beat the DLC! Turns out you were Fettal, or maybe a clone of him, I'm not really sure. once you get up to him, he takes over your body, and the game ends. Maybe I was wrong, and the main character...”
created 28/DEC/2009
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66
The number of games with "battlefield" in the title.
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