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GENERAL INFORMATION
GENRE/STYLE
Simulation/Flight Combat Simulation
ESRB RATING
,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
Arcade, Atari ST, Game Boy, Atari 400/800/XL/XE, IBM PC Compatible, Apple II, Nintendo Entertainment System, Sega Game Gear
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Long before Sid Meier added the F-15 jet to Civilization III, he and Air Force pilot John W. "Bill" Stealy were programming flight simulators in a custom language called SidTran. Among these were Solo Flight, Hellcat Ace and F-15 Strike Eagle. With its choppy wire frame graphics, F-15 may not look like much in the modern world of 3D acceleration, but it practically invented the combat flight sim genre. It recreates its real life counterparts heads-up-displays and navigation systems to an extent hitherto unknown — at the time, one of the only comparisons reviewers could make was Atari's Star Raiders! Taking off from the carrier U.S.S. Nimitz, missions find you bombing airfields and command centers in Libya, the Iraq of the 1980s. You must also face off against the dreaded Libyan air force, which includes Russian-made Su-22s. A sequel, F-15 Strike Eagle II, was also released. ~ John Gorenfeld, All Game Guide
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