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Everquest II Cover

Everquest II (PC)

Publisher: Sony Online Entertainment
Developer: Sony Online Entertainment
Release Date: November 8th, 2004
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Description

Taking place centuries after the events of the original EverQuest, this second installment introduces fans to a very different Norrath: a planet that in 500 years has endured numerous catastrophes that have changed its nature and altered the destinies of its people. The planet's moon Luclin collided with Norrath, bringing about an entire "Age of Cataclysms" that included not only "The Shattering" (the collision of Luclin with Norrath), but also many other catastrophes such as world wars and divine interference. Now, during Norrath's "Time of Destiny," players will explore through the shadows of these events that Norrath has endured over the past 500 years.

Stories
Thursday, December 04, 2008 | neutral | Everquest II (PC) | The Family Flame
EverQuest II is set on the fictional world of Norrath five hundred years after the The Planes of Power storyline of the original EverQuest game. The gods withdrew from the world in retaliation for mortal incursions into their planes. On Norrath itself, Dark Elves and the Orcs destroyed much of Faydwer; while the Ogres, Goblins, Orcs, and Giants ravaged Antonica. Transport and communication to the moon Luclin were cut off.

The storyline says that 100 years ago, the continent of Antonica was ripped apart into smaller islands, which are now called the Shattered Lands. The oceans became impassible, preventing contact between the continents of Norrath. Fifteen years ago, the moon Luclin exploded and parts of the Shattered moon remain in the sky.

EverQuest II takes place in what is called the Age of Destiny. In this setting, Queen Antonia Bayle of Qeynos is a benevolent sorceress who welcomes all goodly races to her city to help rebuild Norrath. The Overlord of Freeport, Lucan D'Lere, a centuries-old fallen paladin, rules the evil races in his plans of conquest.
Monday, November 03, 2008 | neutral | Everquest II (PC) | Charter of Briarwood
The day was growing old and the night covered the land of Norrath a young adventurer sat in the shadows of the campfire, her face hidden. Again she would bed down alone, she had been warned to travel with care. It was getting harder and harder to travel alone it had been some time now that her protector had been away and she missed him so. Now in her 70th season she was working hard to rid her beloved Norrath of the evil that lurked at every turn, she could see two approach the circle around the fire. They seemed to be already in a conversation as they sat down, a Dark Arch Mage of some fame and a young but proud Dark Elf Shadow Knight.


Dark Mage: Who will cook for me? ~ he laughed ~


Shadow Knight: Well Arch Mage what has become of that foolish white girl and her companions, I saw you with last eve. Has she not fallen for your mystical ways, if so get her to bring you food.


Dark Mage: aye… but I fear I have been separated from all of them…. And I’m yet still hungry.


Shadow Knight : Well you best not count on this Noble Knight to fill your belly~ when I hunt it will not be for food for your belly ~ for I only keep the heads of my kills to display on my mantle.


Dark Mage: aye… Mysterious Wench…. What class are you I fear we have never been properly introduced.


Shadow Knight : I am a Noble Shadow Knight of Innoruuk Dark


Mage: That is what I though…. NEVER associate NOBILITY and yourself wench, for the shadow knights are not truly noble.

Shadow Knight : I would be careful how you speak Mage , I would find it a noble and heroic act to slick my hair back with your blood and mount your head on the end of my sword

Dark Mage: ~ he lets out a loud laugh~ And that would be a true noble act dear wench… but the only blood spilling from our colliding would be yours… and that I can not do … as I have a strange aversion towards you.

Shadow Knight : ~grinning ~ Oh you old foolish mage that would be your first and last mistake.

Dark Mage: Oh the young and foolish… I have made mistakes in my life wench… so you are not the first…. And I may even put your corpse on display after I ~~ sadly ~~ end your time on this world.

Shadow Knight: Dark Elves live for the smell of fear in others and a weakness such as that has an even more pungent smell, it draws me to you like a beacon and in that weakness I find my victory.

Dark Mage: Well the odor you smell… is the dropping from my warg.. for I have NO fear… as I would welcome death… but sadly it never comes.

Shadow Knight: ~ smiles with evil intent ~ Then if you do not fear death and no value of your own life then I will take something you value ~ your little white girl and the pain before her death I would not wish on a drogmar.

Dark Mage: ahhh the white wench yes …. Laughing …. You intrigue me Shadow Knight … as that may be a lot harder then you realize…. She is very formidable.

Shadow Knight: She is too trusting and I will gain her trust and before she is awae she will be in a position that there would be no way for her to escape, weapons gone and her mind in such muddle from my dark powers so that her High Elven powers would do her no good, it would be at this point as I look down at her trusting face and blue eyes , I will take her head from her shoulders and send it to you and wait to hear you lament over her with such pain that it will be heard over all of Norrath.

Dark Mage: Well thanks for the laugh…. As when you actually gain her trust… you will be the defenseless one… again… Dear Wench… you assume too much .. who is to say .. that I also wouldn’t rejoice at her death.

Shadow Knight: Then you are one of us ~ you wish to gain her trust and rid Norrath of her kind ~ you are truly a cold hearted Mage and I bow in your greatness.

Dark Mage: NO…. I am NEVER one of your kind… I gain her trust… for my own reasons, and not to take her head, as I could have had it many times already.

Shadow Knight: I see, well that being the case we shall remain at odds, and I bid you goodnight . For the next time we meet I hope it will be in battle, and I will have you on the field of battle that you can be sure of Dark Mage. But there is one thing you can count on I will not fall to your mystical way but you shall fall to my sword ~

Dark Mage: I see… Laughs…. You entertain me…. I will kill you slowly

Shadow Knight : ~ bows ~ Till the battle field then ~

At this point the young adventurer taking all of this to mind slid a little deeper into the shadows, for listening to this she knew that if she wished to keep her head or avoid being put under a spell of servitude it was best that she stay hidden and slip unseen into the night. Till it came time for both of them to meet her sword on a battlefield that was of her choosing. Hopefully her be...
Monday, November 03, 2008 | neutral | Everquest II (PC) | Charter of Briarwood
Diversity……… the result of all our differences and styles, our exclusive little deviations from what is normal and expected by everyone else around us. It’s what makes us feel so unique and special in a world filled with people, unfortunately, it’s also what makes us feel so alone in that same world. Isolated and on our own, unable to connect with those around us, incapable of truly sharing ourselves for fear that we will be shunned, or worse yet, discarded like yesterdays trash.

It was precisely that feeling that I had right now, that feeling of being totally and completely alone, just another vagrant in need of food and shelter, an immigrant without a home, without a family.

This feeling, this “aloneness” is quite a harsh reality for a young elf such as myself to be facing. Especially when only weeks before I was living happily with my adopted parents, helping them work on the small farm that we had lived on for most of our life.

The past few weeks had taken all that away from me.

Norrath itself had once again torn itself openly violently, shuddering and shaking, swallowing my home, my family, my entire life whole. Spitting me back out, casting me adrift in a scarred and broken world, the shattered remnants of a land that used to be strong, now ruined and wrecked, left to fend for itself, abandoned by the Gods themselves.

Now, standing on the shore of an island that I had never heard of, a place I had never even thought existed, I was overcome by the feeling that this new world, this new life, molded from the fiery furnace of destruction, still had so much more to offer than I had ever imagined.

Looking to the sky, a sky that my foster father had taught me once held the home of the mighty Gods of Norrath, now filled with nothing more than lazily blowing clouds on a field of bright blue. I realized that at least part of our fate was largely held in our own hands, that perhaps destiny wasn’t an uncontrollable tune played by some fickle God, but was instead partly due to our own decisions and actions.

Watching the other refugees as they walked slowly past me, hardly noticing me, eyes glazed over and faces full of despair, I decided then and there that I would boldly step into this new world. I would do whatever I could to take my fate in my own hands and make it into something.

With this thought I took my first steps towards my destiny.
Monday, November 03, 2008 | excited | Everquest II (PC) | Shattered Moon
Meet her in game, at an ingame wedding and have been crazy about her ever since.
Sunday, November 02, 2008 | neutral | Everquest II (PC) | Charter of Briarwood
I will assist any brother with no question to the best of my abilities.
I will act with Honor, Valor and Truth at all times.
I will assist others with my sword if I deem it to be just.
I will heal others in need if I have the means to do so.
I will assist the lost and confused.
I will not Lie, Steal or Beg from player or non-player alike.
I will stop injustice by any means possible.
I will not duel except when my honor hath been questioned.
I will portray myself to be humble, friendly, but deadly when needed.
I will walk the path of light and share it with others.
I will do no harm, just because i can does not mean I should
This is my creed I have been trusted with , this is what my fathers before me on Norrath have handed down to me to follow,
Sunday, November 02, 2008 | frustrated | Everquest II (PC)
The relevant part of the story is the ending...

When my guild finally killed Silverwing in Veeshan's Peak, and I asked the MT, "Wait, you mean I don't get the damn Mythical until I run back to that stupid hole in the wall from KUNZAR JUNGLE!?!!?!??"
And then Rune says to me, "Yeah, that's the funny part."

I swear the monitor in front of me was almost ripped in half.><
Wednesday, September 10, 2008 | happy | Everquest II (PC) | Munchkins of Mayhem
So I came back to EQ2 after a few months away, and what do I discover? I don't remember where I live. Talk about annoying! Anyway, is good to be back. Although, after I found my home, I discovered that it was still decked out for Christmas... I always hate cleaning up after Christmas.
Friday, August 29, 2008 | happy | Everquest II (PC) | Munchkins of Mayhem
Marisol swears I can get her killed just by being in the same zone that she's in or even calling her on the phone. I think it is true because she was grouped with me once and died in a tradeskill city where there are no mobs.
Thursday, August 21, 2008 | excited | Everquest II (PC) | Munchkins of Mayhem
When I joined MoM, there were five characters including the alts of the then guild leader, Bhart . Bhart inherited the guild leadership from a group of leaders leaving what they considered a sinking ship. Bhart had to leave game and bestowed MoM on me. Mom has become what it is today through the efforts and dedication of you folks, its members. I thank you and am honored to be your humble guild leader...it's ok...you can answer when you've chewed thru the duct tape...

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