New Releases: What upcoming games are you looking forward to?
Fercberk...: Ask us a question or two on our Facebook Page! http://www.facebook.com/gamerDNA
Need Help?: Ask us a question or two on our Facebook Page! http://www.facebook.com/gamerDNA
GENERAL INFORMATION
GENRE/STYLE
Role-playing/Persistent World Online RPG
RELEASE DATE
08/NOV/04
ESRB RATING
TEEN, Suggestive Themes, Use of Alcohol, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Taking place centuries after the events of the original EverQuest, this second installment introduces fans to a very different Norrath: a planet that in 500 years has endured numerous catastrophes that have changed its nature and altered the destinies of its people. The planet's moon Luclin collided with Norrath, bringing about an entire "Age of Cataclysms" that included not only "The Shattering" (the collision of Luclin with Norrath), but also many other catastrophes such as world wars and divine interference. Now, during Norrath's "Time of Destiny," players will explore through the shadows of these events that Norrath has endured over the past 500 years.
At the beginning, players will start out on Atonica, the original continent of EverQuest. As a result of "The Shattering," Atonica has been broken into multiple, smaller continents. Though only the shattered Atonica is available to explore at first, players can look forward to many developments through live updates and planned expansion pack content. It should be noted, however, that there is plenty to explore here, with the cities Qeynos and Freeport each containing 17 zones.
Improved graphics rendering is apparent through the players' ability to customize their characters' appearances with various attributes: eye and eyebrow shape and color, ears, cheeks, chin, and lips are all customizable. The cycle of day turning to night is nothing new from the original to this latest version of EverQuest, however the visuals of a rotating sky, turning from daylight into a star- and nebula-filled night sky, is. Not just a graphical touch, this progression from day into night also affects gameplay, as certain spells become more or less powerful according to the time of day.
There are a total 16 playable races (four of which are new), along with 100 levels and 48 classes. As players advance and begin to define their characters, they may choose a class using a new branching system, ideal for first time players as it provides an easier understanding of the various abilities attributed to each class and race. An additional area of improvement lies in the players' ability to gradually develop their characters over time, rather than being faced with a number of abstruse or confusing choices from the beginning. To put it simply, starting players will pick a race, choose an appearance, and choose from one of five archetypes: fighter, mage, priest, scout, or artisan. From this point on, it is the players' in-game actions and decisions that will determine which class they eventually fall into. ~ Damian Francis, All Game Guide
Past 14 days
“While not being able to play US primtime DAoC during the week, it's mostly EQ2. It's fun too in the PvE kind of way. The housing is great. But Pvp ... never mind... DAoC can't be beat for that.”
created 16/OCT/2012
“Tinkering around with the F2P version. I have a friend who's played for a while, so I started a character on his server. My poor lappy just isn't built for gaming. Still, I muddled along building...”
created 10/SEP/2012
“There are many quests, weapons, and npcs in this game.I love this game.I have'nt even beaten the starting zone yet and i am already amazed with how many quests there are.However, i will always be a wow player, this game will always be in my game...”
“There are many quests, weapons, and npcs in this game.I love this game.I have'nt even beaten the starting zone yet and i am already amazed with how many quests there are.However, i will always be a wow player, this game will always be in my game collection.ALWAYS.”
created 29/DEC/2011
“Playing a monk..Unrest Server...level 46 pretty cool”
created 29/SEP/2011
“Yay for Halloween illusions. There's me, Sarense, hot zombie on the left.”
created 20/AUG/2011
“Chilling in her deity's (Anashti Sul) hang out.”
created 20/AUG/2011
“Guild group in Poet's Palace I believe.”
created 20/AUG/2011
sezgin-nerd5542 was the last to comment - about 1 year ago...
created 04/JUN/2011
created 30/MAY/2011
“EverQuest 2 was 'ok'... quite a let down if you played the first game and they for some reason didn't bring the great features over from it. Again, as WoW its quite repetitive in the end and with a lack of community it just went quite dead boring.”
“EverQuest 2 was 'ok'... quite a let down if you played the first game and they for some reason didn't bring the great features over from it. Again, as WoW its quite repetitive in the end and with a lack of community it just went quite dead boring.”
created 13/JUN/2011
sezgin-nerd5542 was the last to comment - about 1 year ago...
Kyuubi87 was the last to comment - about 1 year ago... show previous hide previous
created 13/APR/2011
created 13/APR/2011
“Grinding, grinding oh have I mentioned...grinding...”
created 08/MAR/2011
28
The average age for gamers, most have been playing for 12 years.
gamerDNA®, Contents are Copyright 2006–2013 PLAYXPERT LLC and Live Gamer Inc. gamerDNA and the gamerDNA Logo are trademark and property of Live Gamer Inc.
Login or Register to post comments.