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Role-playing/Persistent World Online RPG
08/NOV/04
TEEN, Suggestive Themes, Use of Alcohol, Violence
Taking place centuries after the events of the original EverQuest, this second installment introduces fans to a very different Norrath: a planet that in 500 years has endured numerous catastrophes that have changed its nature and altered the destinies of its people. The planet's moon Luclin collided with Norrath, bringing about an entire "Age of Cataclysms" that included not only "The Shattering" (the collision of Luclin with Norrath), but also many other catastrophes such as world wars and divine interference. Now, during Norrath's "Time of Destiny," players will explore through the shadows of these events that Norrath has endured over the past 500 years.
At the beginning, players will start out on Atonica, the original continent of EverQuest. As a result of "The Shattering," Atonica has been broken into multiple, smaller continents. Though only the shattered Atonica is available to explore at first, players can look forward to many developments through live updates and planned expansion pack content. It should be noted, however, that there is plenty to explore here, with the cities Qeynos and Freeport each containing 17 zones.
Improved graphics rendering is apparent through the players' ability to customize their characters' appearances with various attributes: eye and eyebrow shape and color, ears, cheeks, chin, and lips are all customizable. The cycle of day turning to night is nothing new from the original to this latest version of EverQuest, however the visuals of a rotating sky, turning from daylight into a star- and nebula-filled night sky, is. Not just a graphical touch, this progression from day into night also affects gameplay, as certain spells become more or less powerful according to the time of day.
There are a total 16 playable races (four of which are new), along with 100 levels and 48 classes. As players advance and begin to define their characters, they may choose a class using a new branching system, ideal for first time players as it provides an easier understanding of the various abilities attributed to each class and race. An additional area of improvement lies in the players' ability to gradually develop their characters over time, rather than being faced with a number of abstruse or confusing choices from the beginning. To put it simply, starting players will pick a race, choose an appearance, and choose from one of five archetypes: fighter, mage, priest, scout, or artisan. From this point on, it is the players' in-game actions and decisions that will determine which class they eventually fall into. ~ Damian Francis, All Game Guide
Past 14 days
“Leveled Vyxie (jeweler); Quests and a level on Jaaxie (berserker)”
created 03/JUL/2009
“Worked on the jeweler (Vyxie)”
created 02/JUL/2009
“Never could make it to level 30 without getting sidetracked and losing interest. Starting over is very tedious since its the same areas and quests each time. Could've been better.”
“Never could make it to level 30 without getting sidetracked and losing interest. Starting over is very tedious since its the same areas and quests each time. Could've been better.”
“I love Norrath, the world is large and rich. But what makes it hard is that you need to upgrade your spells either by making them youself or buying from other players for overprices. That keeps me back.”
“I love Norrath, the world is large and rich. But what makes it hard is that you need to upgrade your spells either by making them youself or buying from other players for overprices. That keeps me back.”
“I have a love hate relationship with this one.Honestly I think the game is getting to the point where my 4yr old could play.I love the game they just keep making it easier and easier....sad really.”
“I have a love hate relationship with this one.Honestly I think the game is getting to the point where my 4yr old could play.I love the game they just keep making it easier and easier....sad really.”
created 29/JUN/2009
“Quests on Jaaxie. Reached level 67.”
created 29/JUN/2009
“finished a few HQ's”
created 27/JUN/2009
“Finished Bloodlines with Draxie. Draxie gained an adventure level.”
created 26/JUN/2009
“Honest the only complete MMO in the marketplace today. Lots of great content, nice full servers. Plenty of good and helpful players.”
“Honest the only complete MMO in the marketplace today. Lots of great content, nice full servers. Plenty of good and helpful players.”
“Bloodline Chronicles Steps 7 & 8 with Draxie. Gained an adventure level.”
created 24/JUN/2009
“More Bloodline Chronicles with Draxie; New in-game event with Draxie”
created 21/JUN/2009
“Although I no longer play, my favorite parts were the crafting and the player houses. It's like a more customizable WoW, which I fully appreciate.”
“Although I no longer play, my favorite parts were the crafting and the player houses. It's like a more customizable WoW, which I fully appreciate.”
149
The number of games with "Ninja" in the title.
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