Winter!: Prepare for holiday gaming!
TRAITS (member-attributed "LIKES")
THE SETTING #USES
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HOW IT'S PLAYED #USES
GENERAL TONE #USES
The second-generation massively multiplayer game EVE: Online begins in the distant future, in a place far away from Earth. Players take the roles of starship captains who chart their own destinies in the open reaches of outer space. The world of EVE was first colonized by humans who came through a wormhole to find themselves under a completely unfamiliar sky. The gate back home collapsed suddenly and violently, stranding the pioneers. Generations of structural and cultural development have since passed and the world is now inhabited by five distinct cultural groups.
These five main groups developed independently from one another, isolated by the destruction caused at the closing of the wormhole gates. Harsh conditions caused these peoples to develop differently, in terms of culture and even physical appearance, according to the different landscapes of their homelands. Even after expanding to make contact with one another, the five factions coexisted peacefully for many years. But now, with the development of faster-than-light technologies, the planet is seeming smaller and more crowded.
Gameplay takes place in a previously unexplored part of space, full of countless new solar systems. Players begin with a modest spaceship and the ability to harvest basic resources and trade with others. Profits can be used to improve the player's ship and equipment. Characters choose their own path to success in EVE. Some may build bigger, better-defended vessels for dangerous and highly profitable cargo runs. Others may choose to become pirates, preying on the weak and unworthy. Opportunities for to work as a smuggler, or even a bounty hunter may eventually present themselves to interested ship captains, encouraging each player to make decisions in character and enjoy (or suffer) the consequences. ~ T.J. Deci, All Game Guide