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Eve Online Cover

Eve Online (PC)

Also on: MAC, PC
Publisher: Simon & Schuster Interactive
Developer: CCP
Release Date: May 7th, 2003
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Description

The second-generation massively multiplayer game EVE: Online begins in the distant future, in a place far away from Earth. Players take the roles of starship captains who chart their own destinies in the open reaches of outer space. The world of EVE was first colonized by humans who came through a wormhole to find themselves under a completely unfamiliar sky. The gate back home collapsed suddenly and violently, stranding the pioneers. Generations of structural and cultural development have since passed and the world is now inhabited by five distinct cultural groups.

Stories
Wednesday, October 29, 2008 | excited | Eve Online (PC)
These must be some of the best people in Eve online.
Without the 14th legion, I don't think i'd play eve anymore, unless i could find a replacement, which would be pretty dam hard :P

Friday, October 03, 2008 | bored | Eve Online (PC)
a other day mining at eve its boring but you can make a lot of isk with it i did it for a few hours got attacked a few times almost got killed so that was my story
Thursday, October 02, 2008 | happy | Eve Online (PC)
I took to the black back in '06, but things were just too limited back then. I came back because a friend needed some company. I fell in with the crew at Indigo Rain. While I may be stuck in dock for a while. Those guys are family. Plain and simple.
Monday, September 22, 2008 | neutral | Eve Online (PC)
Just typical experiences with EVE, cruising the space mining asteroids and the like for that.
Monday, September 22, 2008 | happy | Eve Online (PC)
My favorite battle when playing in the world of EVE was when I used to fly ships called Assault Ships. They were basically high tech versions of the very average Frigate classes. I used to fly a Wolf, the Minmatar T2 version of the Rifter. I had the thing fitted for high DPS, high speed, with the ability to restore its armor.

This one fine day my corp (Black Fleet - BKFT) and I were hunting. We were pirates, after all, so all we did with our online time was find people to kill in low-sec space or find high-level NPCs to destroy. So we came across this one gentleman from a rival corp who just so happened to be "alone." By we I mean we were separated across 5 systems looking for targets. The guy I found was in a bigger T2 ship with better equipment. At first I just casually floated about letting my corp know about him through our chat. In local chat, the guy asked me what I was up to in a highly casual manner to go along with my highly casual floating at what was considered in EVE to be a long distance away. So as I'm small-talking I see that a corp-mate has warped in-system so I immediately kick up my engines to full speed, bridge the gap in under 10 seconds, lock the offending ship, and proceed to orbit him at high speeds while firing as fast as my guns could cycle. He proceeds to send his alert out, unbeknownst to my corp. So I get him 90% through his shield, about to start into his armor, when I get the lovely ping that says 4 new arrivals were in system. One of them was my other corpmate, the other 3 were the victim's. They come to their friend's aid, as do my corp-mates for me. By this time I've followed the guy out quite aways and the 3 other ships are busy trying to catch up while taking fire from my 2 buddies. Halfway into the guy's armor and going steadily into structure, I realize that my armor regen ain't cuttin' it 'cause one of the 3 enemy reinforcements have arrived, locked me, and began attacking, despite the efforts of my corp-mates. As I'm working the enemy into structure, about 3/4ths of the way to his demise, I go into structure damage as well from the other defender. Naturally, I start freakin' out, warp to a nearby moon, and let my armor regen some more, since my corpmates' ships were better equipped for tanking. When I warp back, I immediately track down and continue harassing the damaged ship. Of course, his friends attack me, too. In the end, I blew the piss out of his ship, killed his escape pod for good measure, and had started trying to lock onto one of the other ships when yet another ship from his corp warps in and kills me before letting his corpmate destroy my pod. Naturally, this is when the rest of MY corp warp in system and systematically decimate the remaining enemy ships, but it made me feel good 'cause in EVE you get a lovely thing called Kill mail, which describes who you killed, how, and what was destroyed of the enemy's. I had set this gentleman back about 5,000,000,000 ISK between the ship itself, it's fittings, and the the amount of money required to replace it all, which is no small amount in the game's currency.
Friday, September 19, 2008 | interested | Eve Online (PC) | OMEGA CORPERATE PROLIFERATES
I undocked first in 2006 into space with one friend, muddled around trying to learn the great complexities on our own. We learned and alot, and decided to make a living at mining first until we could afford more risky ventures. we moved out on the edge of empire (safe) space and set up a small mining operation. We joined a corp that was local and small that also had just started up. Everthing was fine, we made friends... then there was an accusation that my friend had stole some ore from a corp mining op. I fully believe to this day that my friend did not take the ore... but I couldn't convence them. They decided to kick him from the corp, and being a friend... I left with him even though they wanted me to stay. We made our own corp and started recruiting. got about four members all new guys and then one of them angered one of the local pirate corps and the declared war. Being an eight member corp and they had 60 was bad, but then they brought 2 other corps in on the war and the total against us were about 200 members. There was two things we could do leave the region or fight. I decided to fight the only way we could. We planted a spy in the enemies corp and hired mercenaries. After all we were all miners save for one and had not trained fighting skills. So we hired the best mercs in eve and had the entire bunch of them at the negotiating table in one week after the mercs destroyed a personal owned starbase of thiers and they never won an engagment. We made a fair agreement, and made friends with a couple of the pirate corps.
Thursday, August 14, 2008 | happy | Eve Online (PC)
Playing Eve Online was my first experience at playing a game that took me away from the usual FPS and RPG "hack and slash" games. I became real bored with everything else. I was amazed with everything Eve had to offer in the game.

Most of the gamers in Eve are awesome people and the depth of the game is outstanding. I started out in a pirate alliance and moved to being more of an industrialist. About 6 months into the game I was diving deep into the PVP side of the game, leaving the industrial side behind. I became heavily immersed in PVP and I have enjoyed the company of those I've flown beside.
Sunday, August 10, 2008 | interested | Eve Online (PC)
My Eve history has been fairly uneventful. I tried Eve back in the beta and didn't get hooked; I was in the midst of other MMO's, and I was enjoying them, so I didn't pick up Eve at launch.

It wasn't until I had burned out on fantasy-themed MMO's that I jumped into Eve again. I was lucky enough to fall in with the Eve University corp, and I learned a lot about how to live long and prosper :) E-UNI was a great place to spend time. I took a short Eve break...a total MMO break, really...and only re-subbed recently. I'm a miner, I dabble in mission running, and I enjoy the quiet of space.
Sorry, this experience has been removed from the site.

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Eve Online

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Warderbrad

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Ryunaito

""If you want to just have mindless fun play WoW, if you want to learn economics, play EVE" - taken from a player in chat"

Added 2 days ago

Lucid

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thyalla

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Eve Online's Popular Game Traits

RANK
NAME
# USES

THE SETTING (9)

1
Space
167
2
sci-fi fantasy
60
3
Future space
14

PLAYING AS (17)

1
space craft
60
2
myself
43
3
pirate
30

PLAYING AGAINST (6)

1
Players
84
2
NPCs and other players
55
3
Other players
25

HOW IT'S PLAYED (22)

1
complexity
112
2
sandbox
107
3
skill-based
82

GENERAL TONE (10)

1