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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Third-Person 3D RPG
RELEASE DATE
18/SEP/07
ESRB RATING
TEEN, Fantasy Violence, Mild Language, Use of Alcohol
DEVELOPER
Tri-Crescendo
PUBLISHER
Namco Bandai Games America, Inc.
ALSO AVAILABLE ON
PlayStation 3, http://www.gamerdna.com/game/eternal-sonata-xbox-360-1
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
While most role-playing games are rooted within well-established fantasy or sci-fi worlds, Eternal Sonata takes place within famed composer Frederic Chopin's dreams — his innermost thoughts during the final three hours of his life in 1849. The result is an unusual tale that explores the ongoing struggle between the light and the dark. In Chopin's imagination, an alternate universe exists where characters tirelessly fight to cure a terminal illness. Players initially guide a young girl named Polka, her boyfriend Allegretto, and a child named Beat across forests, villages, and other outdoor locales, battling monsters and meeting new friends along the way.
The combat system is a blend of turn-based and real-time movement, with characters alternating turns yet performing melee, ranged, and magic-based attacks in real time. Light and dark also influence each encounter in dramatic ways. Special moves are available for characters standing in sunlit areas, for example, while enemies are deadlier when lurking within the shadows. In traditional RPG fashion, defeating creatures will award experience points to improve attributes such as health, defense, and speed. Within each area are a number of chests to find, each offering helpful items to use in combat. Chopin's final dreams are brought to vivid life through the developer's use of cel-shaded graphics, anime-styled characters, and the musician's famous works as the score. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“The cover Art truly hides the game's dark story...”
“The cover Art truly hides the game's dark story...”
created 14/SEP/2011
“The game was simple and relaxed. I hadn't ever really played a game like this in which a biography of a real person served as an inspiration. It was an interesting concept.”
“The game was simple and relaxed. I hadn't ever really played a game like this in which a biography of a real person served as an inspiration. It was an interesting concept.”
created 17/JAN/2011
“Time for a 2nd playthrough for all achievements.”
created 02/AUG/2010
“Going through Mysterious Unison dungeon right now, I'm about 1 floor away from the ulitmate boss of the game, I just need to fight one more person and get the soul shard from that stupid npc for...”
created 01/AUG/2010
“Eternal Sonata came right out of left field and caught me by suprise. Cel shaded JRPG type game that uses Chopin as the central theme. Names of people and weapons are directly taken from musical instruments and musical notations. There is also a...”
“Eternal Sonata came right out of left field and caught me by suprise. Cel shaded JRPG type game that uses Chopin as the central theme. Names of people and weapons are directly taken from musical instruments and musical notations. There is also a lot of history on the life of Chopin and specifically the final days of his life. I think the only reason I didn't give it 5 stars though is that like a lot of JRPG games - you really have to grind levels in order to survive some of these battles. ”
created 19/JUN/2010
“I hit 30,000 Gamer score today thanks to eternal sonta”
created 11/APR/2010
“Eternal Sonata is a JRPG mostly based around Chopin. This means a light-hearted, musically very sound RPG. + The graphics are cheeky and not bad. You'll feel like you're in a good fantasy world, ready to be explored by you. + The story isn't the...”
“Eternal Sonata is a JRPG mostly based around Chopin. This means a light-hearted, musically very sound RPG.
+ The graphics are cheeky and not bad. You'll feel like you're in a good fantasy world, ready to be explored by you.
+ The story isn't the old-fashioned "oh noez! Big evil guy tries to do big evil thingz and only we can stop it!" but it's more like the characters stumble upon some hard facts and realize they are the only ones who know the truth. Since no one would believe them they'll have to stop it themselves, despite the fact that all odds are against them.
+Music. Very good... 'nuff said :D
+ Battles take place after encountering a monster on the map (meaning you could skip all combat if wanted) in an arena divided in light and shadow zones. Each character gets 2 skill per zone, meaning you can really spice up your battles.
+ The party level/ Battle system starts easy and the first three levels or so only make the battles harder while you learn to play the game. Afterwards you actually get deeper, more involving battles and more options with each level up. Good system and easy to get to grips with.
- While the graphics are good, some things are just stupid. For instance, all character seem to be unable to put their arms down...
- Some dungeons and plot twists are rather poorly designed...”
created 08/FEB/2010
“unlocked the following achivments Unlocked Party Level 4 - 10g Grande Valse Brilliante - 10g”
created 02/FEB/2010
“I finished the game Eternal Sonata. It took roughly 46 hours. And I must say, I LOVED IT. This game is beautiful in every way. The music is flawless, the gameplay is awesome, the battle system is endearing, and the final scenes actually made me sob...”
“I finished the game Eternal Sonata. It took roughly 46 hours. And I must say, I LOVED IT. This game is beautiful in every way. The music is flawless, the gameplay is awesome, the battle system is endearing, and the final scenes actually made me sob like a baby. This game began with a rating of 3/5 stars but ended up proving me horribly, horribly wrong. I LOVED IT. Absolutely amaziiing!!!”
created 07/JAN/2010
“I finished the game Eternal Sonata. It took roughly 46 hours. And I must say, I LOVED IT. This game is beautiful in every way. The music is flawless, the gameplay is awesome, the battle system is...”
created 07/JAN/2010
“I have unlocked two new achievements, for finishing Chapter Seven and for unlocking Party Level 5. I appear to be very close to the game's end, and I must say this saddens me. I'm enjoying this game...”
created 07/JAN/2010
“I got the Nocturne achievement for completing Chapter Five. That makes 8 achievements for this game. =]”
created 06/JAN/2010
“I've gotten through Chapter Four and unlocked two new achievements. One for completing Chapter Four and one for unlocking Party Level 4.”
created 04/JAN/2010
“I achieved my 5th achievement, Fantaisie-Impromptu, for completing Chapter Three.”
created 03/JAN/2010
“Got the Revolution achievement for finishing Chapter Two.”
created 03/JAN/2010
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