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GENERAL INFORMATION
GENRE/STYLE
Strategy/3D Real-Time Strategy
RELEASE DATE
27/APR/05
ESRB RATING
TEEN, Blood, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
http://www.gamerdna.com/game/empire-earth-ii-ibm-pc-compatible
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Real-time strategists lead humble, stone-age tribes to conquer the world, through 15 epochs spanning 12,000 years of humankind's past, present, and future, in this Mad Doc Software sequel to Stainless Steel Studios' critically acclaimed Empire Earth. Free-form and multiplayer gamers can choose their factions from a wide selection — German, British, Roman, American, Greek, Egyptian, Turkish, Babylonian, Korean, Japanese, Chinese, Incan, Aztec, or Mayan — each designed to portray a distinct cultural identity. The game offers three built-in single-player campaigns: Korean (early epochs), German (middle epochs), and American (late epochs).
While keeping with the theme of military, economic, and political domination throughout the ages of history, Empire Earth II strives to be bigger than its predecessor in nearly every way, offering more modes, larger maps, more than 275 structures, and over 350 units available unit types. Other features, such as picture-in-picture command windows, a "Citizen Manager" feature, and changing weather are also designed to enhance the experience of striving for global dominance. Civilizations can now construct walls, bridges, and roads that offer appropriate bonuses to travel, trade, and defense.
Developer Mad Doc Software previously worked Legends of Aranna, the stand-alone expansion for the original Dungeon Siege, as well as Art of Conquest, the official add-on for the original Empire Earth. Mad Doc is led by Ian Lane Davis, an accomplished game designer with a doctorate in artificial intelligence. ~ T.J. Deci, All Game Guide
Past 14 days
created 05/NOV/2009
“Going from stone age to a futuristic civilization is just awesome. Building massive armies and defenses to keep every inch of your resources land, air and sea. never a dull moment :P”
“Going from stone age to a futuristic civilization is just awesome. Building massive armies and defenses to keep every inch of your resources land, air and sea. never a dull moment :P”
created 30/OCT/2009
“Not my favorite typr of game but still very cool.”
“Not my favorite typr of game but still very cool.”
created 04/FEB/2009
“Realy like this RTS”
“Realy like this RTS”
created 24/JAN/2009
“Great game, but it gets boring lol”
“Great game, but it gets boring lol”
created 19/JAN/2009
“Back in the days before BFME2”
“Back in the days before BFME2”
created 19/JAN/2009
“This game is the best pc game iv played in a long time”
“This game is the best pc game iv played in a long time”
created 19/JAN/2009
“not as good as the first one, but still a nice game.”
“not as good as the first one, but still a nice game.”
created 19/JAN/2009
“wow i love this game mostly but the most is using the explore auto buttons the best”
“wow i love this game mostly but the most is using the explore auto buttons the best”
created 19/JAN/2009
“Solid rts”
“Solid rts”
created 19/JAN/2009
“pretty good rts, not quite as good as AoE II but still good.”
“pretty good rts, not quite as good as AoE II but still good.”
created 19/JAN/2009
“I liked it alot, and it beat what Age of Empires did.”
“I liked it alot, and it beat what Age of Empires did.”
created 19/JAN/2009
“I was only recently introduced to EEII. My cousin loves it and it is a great game. A bit long for my current schedule, but very good.”
“I was only recently introduced to EEII. My cousin loves it and it is a great game. A bit long for my current schedule, but very good.”
created 19/JAN/2009
“and expantion”
“and expantion”
created 19/JAN/2009
“Its fun by RTS standards. now looking for a next gen rts that blows my mind away.”
“Its fun by RTS standards. now looking for a next gen rts that blows my mind away.”
created 19/JAN/2009
159
The number of games with "Pirate" in the title.
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