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GENERAL INFORMATION
GENRE/STYLE
Action/Combat
RELEASE DATE
19/FEB/08
ESRB RATING
TEEN, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Veteran publisher Koei draws more inspiration from Chinese literature's Romance of the Three Kingdoms for its sixth installment of Dynasty Warriors. As with previous titles in the action-oriented series, players choose from a variety of stout heroes and noble warriors before engaging in historically inspired battles featuring hundreds of combatants. While the series has been criticized for its lack of significant changes from release to release, Dynasty Warriors 6 adds a number of enhancements to the well-traveled franchise. Chief among the new features is a revamped graphics engine designed from the ground-up to take advantage of the Xbox 360 and PlayStation 3 consoles. This translates into larger onscreen armies, more open environments, 60 frames-per-second action, and refined character models. The emphasis is still on defeating throngs of enemies with swords, giant hammers, polearms, and other weapons, with lengthy combo chains possible by varying attacks.
As players become more skilled in combat, they can choose from a variety of skills to customize their heroes as they see fit. A new "renbu" system allows characters to earn immediate combat bonuses through dexterous play, but these bonuses are lost once the battle is over. Characters also have the ability to swim across water and scale walls to perform surprise attacks on enemy camps. Another change is the omission of bodyguards, so players must go it alone instead of having a personal entourage. In their place is a faithful steed that can be called upon in a pinch to make hasty retreats or to charge at full gallop into groups. The character's horse will also level up along with characters, improving attributes in speed or power in combat. Featured game types include Musou Mode, a character-specific campaign, Challenge Mode, offering specific goals to complete, and Free, which involves building a character's stats on any unlocked battlefield. Players can also team-up with a friend via split-screen display. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“Before someone even throws a hissy fit at me for rating low I will say the following. I liked the game, I actually like the series of games and it's honestly this reason alone is why it has two stars instead of one. What I overall like about...”
“Before someone even throws a hissy fit at me for rating low I will say the following. I liked the game, I actually like the series of games and it's honestly this reason alone is why it has two stars instead of one.
What I overall like about the game is how it has continued to keep true to it's purpose; hawk on the slight popularity of "Romance of the Three Kingdoms while providing the gamer with mind numbing hack 'n slash action that makes people feel like god on a battlefield full of insects. All that is still here and that's what I love about it. However it is the details of the game that makes me wonder why I still stick around if that's all I want.
I'm not going to be like others and complain about "why did they change the fighting styles" or even "why do weapons like that"?! There's nothing wrong with the changes and the game is still playable regardless of those points. No my gripe is this; what was going through the minds of the people who made this game when they thought "Eh, we only need to have some of the characters have musou modes". One of the reasons the game had so much to play with was the fact that each character had their own individual story that you could play through. And there wasn't even enough of a return for their not being additional musou modes. We got some very snappy looking cutscenes, that play like wu xia movie and in my opinion are nice, but are certainly not worth having several musou modes cut.
And then to discover that some characters are just "styled clones" of others as well. Which leads me to feel that the developers were basically saying "we just don't really want you to level up all the characters anyways". And I realize that my gripe is somewhat moot when other Dynasty Warriors game had characters that were clones of other characters, but it wasn't so evident as it is in this one. Even with all it's nice features (i.e. Fire Ability, Renbu Guage, all which I DO LIKE) it still feels like a step-back when considering how minimal this game feels when compared to the games before it. Were it not for the fact that it didn't deliver me hack 'n slash action on my 360 I would have brought it in for store credit.
And to be completely honest if there is not a DLC that changes this (which would be so much better then a whole new disc) of if the sequel is not any different then I'm honestly going to have say "This is enough for me". Without doubt buy it if you're a die hard fan of Romance of the Three Kingdoms or Hack 'n Slash Action, otherwise hold out and wait for a better sequel to show up. ”
created 11/NOV/2009
“Working on leveling Lu Xun. Reached level 7. Achieved 2/3 targets on "The Yellow Turban Rebellion" and unlocked Zhang Jiao and acquired the Xbox achievement "The General of...”
created 09/OCT/2009
“My absolute favorite Hack and Slash game. Nothing like taking my horse off a cliff into a mob of enemies and mowing them down with my skills. Except for Lu Bu. Tact is always needed for that dude, lol.”
“My absolute favorite Hack and Slash game. Nothing like taking my horse off a cliff into a mob of enemies and mowing them down with my skills. Except for Lu Bu. Tact is always needed for that dude, lol.”
created 05/SEP/2009
“Been playing this game for a bit, and have finally realized to play actually means to unlock alot of extras. So happy I finally took the time to do so.”
created 11/AUG/2009
“This should be Dynasty Warriors 6: Empires - **DYNASTY WARRIORS 6 Last Played Online: 5/16/2009** From Xbox Live.”
created 06/JUL/2009
“Just grinding away on the levels of DW6E. I might aim for the achievements.”
created 06/JUL/2009
created 01/JUL/2009
“Playing as an officer before I decide to rule.”
created 29/JUN/2009
“I'm going to sleep early so I can go to my cousins for the weekend so you guys probably wont see me on until Sunday”
created 14/MAY/2009
xFaMeiSMex3 was the last to comment - 6 months ago...
created 13/MAY/2009
“I level my officers and unlocked a lot of new ones”
created 11/MAY/2009
“As a long-time fan of the series, I found myself initally skeptical about some of the new officer designs, but after a while they do grow on you and some of them are just plain better than before. The gameplay has seen many improvements, too...”
“As a long-time fan of the series, I found myself initally skeptical about some of the new officer designs, but after a while they do grow on you and some of them are just plain better than before. The gameplay has seen many improvements, too...”
created 28/APR/2009
OutcastNeedhelp was the last to comment - 7 months ago...
created 16/APR/2009
“Completed two Mosou mode stories and totally buffed up the green side archer chick. Cheating broad XD”
created 10/APR/2009
Sometimes, things have to die, and X-Play is aware of that, so here is a list of 13 of them, including Wii Shovelware, Tony Hawk games, and our old friend Sonic the Hedgehog.
published 13/FEB/2009
620
The average gamerscore in Halo 3.
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