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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Persistent World Online RPG
RELEASE DATE
28/FEB/06
ESRB RATING
TEEN, Alcohol Reference, Blood, Violence
DEVELOPER
Turbine Entertainment Software
PUBLISHER
Turbine Entertainment Software
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Veteran online game developer Turbine Entertainment brings the classic tabletop fantasy game series to a subscription-based community in Dungeons & Dragons Online: Stormreach. Set in the Eberron campaign created in 2004, the game launches with five playable races and the following nine classes: barbarian, bard, cleric, fighter, paladin, ranger, rogue, sorcerer, and wizard. As in most online role-playing games, players begin by customizing their character䀙s name, gender, and basic appearance before entering a tutorial quest designed to familiarize them with the controls, interface, and style of play.
Unlike its genre contemporaries, such as World of WarCraft, Dungeons & Dragons Online does not feature large, persistent areas where thousands of players can freely roam and fight. The design focuses instead on instanced dungeons for small bands of adventurers, each accessed from a tavern or a small hub area. In true D&D fashion, a party will need to work together to disarm traps, solve puzzles, negotiate with characters, or fight a number of monsters. An off-screen Dungeon Master will describe new areas in detail, while combat takes an action-oriented approach. Players are free to jump, swim, climb, attack, block, and perform evasive tumbles in real time.
Potions, spells, and feats are accessed through icon-based toolbars, but magic users have a limited number of points to cast spells. To replenish lost health and spell points, party members must locate the one rest shrine located within each dungeon. Another distinguishing feature is how the game handles experience. Experience points are not earned by killing creatures, but rather for solving quests, allowing players some freedom in how they complete objectives. For its initial release, the game has a level cap of ten and carries a monthly fee of $14.95. The game also includes native support for voice communication via microphone, a first for the genre. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“Did some Waterworks missions, and hit level 4. Got really into using bow and arrow.”
created 19/NOV/2009
“Broshanks and his companion Mahalalel traveled into the jungle and fought several orcs and wolves, saving the innocent citizens of the land.”
created 17/NOV/2009
“I did Misery's Peak. That dragon was awesome!”
created 16/NOV/2009
“We killed about 1,000 Kobolds today. I also made it to level 3.”
created 16/NOV/2009
“I did enough quests to became a lvl2 cleric.”
created 16/NOV/2009
“Best friend and I played most of the day.”
created 15/NOV/2009
“Supprisingly interesting start”
“Supprisingly interesting start”
created 13/NOV/2009
“First time we left the starter village. No one died!”
created 12/NOV/2009
“Sometimes, a serious girl...fighting evil...and finding lootz. *blinks* Scratch that...reverse it. :D”
created 12/NOV/2009
“Giving this a trial”
created 13/NOV/2009
“Started up a new character, A cleric... got him to lvl2 in a day =D”
created 11/NOV/2009
created 10/NOV/2009
created 08/NOV/2009
created 08/NOV/2009
created 08/NOV/2009
70
The number of games with "Pirate" in the title.
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