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Dungeons and Dragons Online Cover

Dungeons and Dragons Online (PC)

Also on: PC
Publisher: Turbine Entertainment Software
Developer: Turbine Entertainment Software
Release Date: February 28th, 2006
Latest Activity

Tokke Added Dungeons and Dragons Online to game history
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Tokke Added a Dungeons and Dragons Online profile
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oldsoul traited Dungeons and Dragons Online
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GaylenOraylee traited Dungeons and Dragons Online
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IronWhim IronWhim registered for the 'Game On!?' event with Brian [any]
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Diable Diable registered for the 'Game On!?' event with My Render [any]
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Diable created event: Game On!? for S.S.A.
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DeathJester- liked Dungeons and Dragons Online
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Description

Veteran online game developer Turbine Entertainment brings the classic tabletop fantasy game series to a subscription-based community in Dungeons & Dragons Online: Stormreach. Set in the Eberron campaign created in 2004, the game launches with five playable races and the following nine classes: barbarian, bard, cleric, fighter, paladin, ranger, rogue, sorcerer, and wizard. As in most online role-playing games, players begin by customizing their character䀙s name, gender, and basic appearance before entering a tutorial quest designed to familiarize them with the controls, interface, and style of play.

Stories
Thursday, October 02, 2008 | happy | Dungeons and Dragons Online (PC)
Trying to learn this place better (god I am lost again) I found myself surrounded by 3 Orthons and 2 Bearded Devils.....I think I am in trouble....=)
Sunday, June 29, 2008 | frustrated | Dungeons and Dragons Online (PC) | The Knights Who Say NI
DDo
Great game just akward now in a society of loners.
Thursday, June 19, 2008 | interested | Dungeons and Dragons Online (PC)
Take from my actual blog site at

http://hudshideout.blogspot.com/


This is a game I never understood. I want to like it, I really do, but I just don't GET IT. I hate the combat, I don't like the spell system and I don't understand what the hell is going on in the game. I think that most of this comes from the fact that it is my LEAST favorite Dungeons and Dragons setting. The World of Eberron kinda stinks. Why couldn't they do traditional D&D? I mean c'mon: walking metal guys as a race? What the hell? Not to mention a starter town WORSE than AoC's Tortage and you have a recipe for disaster. Plus next to nothing on the solo content.

I look at the game and release notes like Module 7 and I want to jump in and play but I just never got this game AT ALL. If you read the forums, the players talk in some weird foreign language that not even I get, and I can be a pretty big geek (like THIS thread). I never really got far in the game when I bought it opening week. I really expected something totally different. Back then the game sucked, to be blunt. You had to group, it lagged, it was unpolished. Now there are 7 huge updates and a ton of free content but I know nothing about the game mechanics or how it works.

During some downtime this next month (July) I smell a new test coming on, and that is to log into this game and try to actually understand it. Did I mention I hate the combat? Ok good just wanted to clear that up.

At any rate take a look at these Module 7 update notes, they look cool right? RIIIIIIIGHT.

Monks have been added to the game as a new playable class! Read more about them in the Dev Diary!

Class trainers will now teach characters of any level, and will warn you if you are about to multi-class. When multi-classing, they will warn you if your ability scores are too low to cast all spells that class receives.

Two new raids have been added to the game! The forces of the devils Shavarath stand before the assembled guilds of Stormreach! Players must battle raid bosses from Velah to the The Pit Fiend to collect the keys needed to win the race to unlock the raid for the entire server. Take the battle to Suulomades, a General of the armies that attacked the city during the invasion. Battle Xy’zzy, the Hound of Xoriat, and crush the invaders once and for all! Read more about the event
here.

Once a day quests have been added to the game. These daily quests provide adventuring opportunity for low level adventurers. Collect trophies from vanquished monsters, hunt down rare monsters and collect bounties!

Players can now create their own chat channels! Read more about how to make use of them
here.

3 New Monsters! Horned devil, sahuagin, and living spells.

The Market map has been updated to reflect the current state of the tent.

Gem and collectible bags now have an "auto-gather" feature that can be turned on. Whenever the player picks up a collectible or gem, it will go into a collectible or gem bag if there is room, when enabled. Auto-gathering prefers bags that already have a stack of the picked up item over bags that do not have any.

The bartenders of Stormreach have become tired of watching the lucrative business of item repair going to other shopkeepers, and have enrolled in an item repair courses. Barkeeps will now be able to repair items.



Thursday, June 12, 2008 | happy | Dungeons and Dragons Online (PC) | The Out Casts
Since the launch of DDO in 2006, the content has expanded and the game has develop in a good way. The creation system for characters may be a bit complicated to start, but once you figure out the system you'll be able to create exciting variations of the same class. The realtime combat system is second to none.

DNA Active Game Strand

Dungeons and Dragons Online

Tokke

Added about 21 hours ago

Hadess

Added 1 day ago

Locksta

Added 1 day ago

katress

Added 2 days ago

Torcel

Added 3 days ago

ryner

Added 6 days ago

Phall

Added 14 days ago

GaylenOraylee

Added 19 days ago

ButtaBawl

Added 20 days ago

Jaggins

Added 22 days ago

sqtyork

Added 23 days ago

rann

Added 24 days ago

TroyEclipse

Added 24 days ago

EATtheDEAD

"it was really fun doing dungeon crawls with people. but it was hard to find groups in certain parts and w/o a group its boring as hell"

Added about 1 month ago

Puf

"Love the Permadeath!"

Added about 1 month ago

eaterofthedead

"I used to be a solo player, when I wasn't playing with my now ex-husband. When this game first came out it was a team oriented game; which is cool, but I wasn't able to get through a lot of the dungeons. You would think a person could be shy over the"

Added about 1 month ago

SenbeiRoshi

"It was great at first, but then quickly got repetetive running Tangleroot over and over and over... Not out of choice, but because it was the only quest at my level that anyone wanted to run."

Added about 1 month ago

capolator

"nice one had 3 top characters, i enjoyed it very much !!! "

Added about 1 month ago


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Dungeons and Dragons Online's Popular Game Traits

RANK
NAME
# USES

THE SETTING (4)

1
Fantasy
14
2
Eberron
5
3
Fantasy based
4

PLAYING AS (7)

1
melee fighter
6
2
rogue
5
3
dungeon delver
5

PLAYING AGAINST (3)

1
Environment
11
2
Other players and NPCs
4
3
pve
4

HOW IT'S PLAYED (4)

1
character customization
11
2
battle system
9
3
mmorpg
7

GENERAL TONE (3)

1
Adventurous
8
2
Forgotten realms
2
3
cheery
1
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