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GENERAL INFORMATION
GENRE/STYLE
Shooter/First-Person Shooter
RELEASE DATE
12/OCT/09
ESRB RATING
,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
A first-person shooter that plumbs the deepest recesses of human consciousness for its fodder, Dreamkiller offers gamers a dozen surreal levels of high-caliber gunplay. The star of the game is Alice Drake, a young psychologist with the unique ability to enter her patients' subconscious and destroy all of their worst nightmares. The inner demons of each patient vary wildly, so every level of Dreamkiller features its own setting — from the twisting corridors of an asylum in a woman afraid of going mad, to the dizzying heights of a tower scaled every night by an acrophobic man. Each dreamscape includes a secondary state of consciousness, where players will find new power-ups, wield new weapons, and confront new foes. Though the enemies she faces appear to be figments of her patients' imagination, Alice can be killed if she doesn't take the proper precautions. Luckily, gamers have a heavy-duty arsenal at their disposal, including lightning bolts, lasers, and sticky bombs, and Alice's years of dream-slaying have imbued within her special abilities like pyrokinesis and teleportation. Dreamkiller also includes "Deathmatch," "Team Deathmatch," "Conquest," and "Capture the Flag" multiplayer modes, offering as many as eight players the chance to team-up or square off in eight nightmarish levels. ~ Christopher Brown, All Game Guide
Past 14 days
“DISCLAIMER: I did not play this game long enough to beat the first level, so I gave it the benefit of the doubt with 2 stars instead of 1. That being said, I did not play it for long because I hated the experience so much I quit. The ammo and...”
“DISCLAIMER: I did not play this game long enough to beat the first level, so I gave it the benefit of the doubt with 2 stars instead of 1.
That being said, I did not play it for long because I hated the experience so much I quit. The ammo and health interfaces are so "tastefully understated" they're hard to discern - I was watching my life bar and died, because the blood drops I thought were health indicators were actually ammo for a fire attack. Maybe if I'd bought the game instead of playing it on Steam, I'd have been able to pour over a manual; of course, if I'd paid for the game I'd have been stabbing people at the store when they refused to give me my money back.
Maybe it gets better, but I can't see how.”
created 15/DEC/2009
created 12/DEC/2009
“Ugh. How can a game that rather blatantly rips off the plot of Psychonauts suck so much? The level design leaves much to be desired based on the whole "traveling inside people's heads"....”
created 12/DEC/2009
“This game isn't bad, it really reminds me of Painkiller. You just run and gun, facing tons of enemies at once. I beat the first two levels, got to the third level boss, and quit, since it couldn't...”
created 23/OCT/2009
Fallout2Forever was the last to comment - over 3 years ago...
“Biggest piece of shit I played in the past couple of months.”
created 13/OCT/2009
“So in a couple of days Dreamkiller will be released on Steam, this game looks to be a painkiller clone with a pretty interesting premise.. you delve into peoples minds and battle their nightmares....”
created 11/OCT/2009
09-09-1995
The original Sony Playstation was released.
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