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GENERAL INFORMATION
GENRE/STYLE
Shooter/First-Person Shooter
RELEASE DATE
02/DEC/03
ESRB RATING
MATURE, Blood, Violence
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
IBM PC Compatible, http://www.gamerdna.com/game/deus-ex--invisible-war-ibm-pc-compatible-1, http://www.gamerdna.com/game/deus-ex--invisible-war-xbox, http://www.gamerdna.com/game/deus-ex--invisible-war-ibm-pc-compatible
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Taking place 20 years after the events in Deus Ex, Invisible War reveals a futuristic world where basic needs are left unmet. It is a world on the brink of chaos after the dismantling of the mighty biotech corporations, a world where multiple religious and political groups now lust after power. Thus begins the sequel to 2000's critically acclaimed first-person shooter, which finds players investigating the different factions struggling for control to determine which groups are beneficial and which are a threat. Enhancements to the core engine include a retooled physics system, refined AI, added character animation, and more choices on the part of the player.
As in the original game, the style of play helps shape the game as it progresses, from how characters interact with the protagonist to the types of situations encountered. Each potential conflict can be resolved in a number of ways, through peaceful means or through violence, using stealth or a show of force. Characters can once again outfit their bodies with an array of biotech parts, some of which include the ability to see through walls, disappear from radar, regenerate from critical hits, or jump 40 feet in the air. The non-linear story takes players from Seattle to remote locations in Cairo and Antarctica. ~ Scott Alan Marriott, All Game Guide
Past 14 days
“Innovative a truly unique shooter. No game can beat my love for Deus Ex: Invisible War!”
“Innovative a truly unique shooter. No game can beat my love for Deus Ex: Invisible War!”
created 02/OCT/2009
“This genre was fun, but I think I need to play through it again before I can adequately comment on it (because I haven't beaten it).”
“This genre was fun, but I think I need to play through it again before I can adequately comment on it (because I haven't beaten it).”
created 12/MAY/2009
“Solid story, functional combat and a revamped perk system make this a good buy, though not as enthralling as its predecessor.”
“Solid story, functional combat and a revamped perk system make this a good buy, though not as enthralling as its predecessor.”
created 16/FEB/2009
54%
of Warcraft Death Knight Players choose Blood Elf or Human as their Race.
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