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GENERAL INFORMATION
GENRE/STYLE
Adventure/Survival Horror
RELEASE DATE
14/OCT/08
ESRB RATING
MATURE, Blood and Gore, Intense Violence, Strong Language
DEVELOPER
EA Redwood Shores
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Hostile aliens and claustrophobia rule the day in Dead Space, a survival horror game in the vein of the classic film Alien. Dead Space takes place in the distant future when Earth's lust for raw materials has extended deep into the galaxy, and giant ships roam the cosmos mining planets for resources. Gamers climb into the spacesuit of systems engineer Isaac Clarke, sent with a team of investigators to the massive USG Ishimura to determine why communications have gone dead. Once aboard, Clarke discovers that the more than 1,000 crewmembers, including his love interest Nicole, all seem to be missing, dead, or transformed into hideous alien mutants. To make matters worse, Clarke's transport ship is destroyed, his fellow investigators are slaughtered, and he is forced to scramble through the Ishimura's labyrinthine corridors weaponless and alone.
The game's action takes place from a third-person perspective, and the narrative is revealed in classic survival horror fashion through messages scrawled in blood, the dying utterances of mortally wounded crewmembers, and any discarded logs or journals players may stumble upon. Gamers can loot corpses for credits which can then be used in the ship's many automated vending machines to purchase weapons, upgrade Clarke's space suit, and gain access to restricted areas. Much of the ship's interior has been damaged and thus lacks oxygen or gravity, creating a number of environmental puzzles, and making choices regarding upgrades exceedingly important — powerful weapons offer little solace to a player devoid of oxygen. However, choosing the correct weaponry is also crucial, because the creatures that dwell within the Ishimura are terrifyingly powerful, and unlike most games, the action in Dead Space doesn't pause while players check their journal, change weapons, or reload. ~ Christopher Brown, All Game Guide
Past 14 days
“What I liked: - Refreshing take on survival horror: it's actually not often we get to go to SPAAAAAAAAAAAACE! - Visually pleasing in most departments (especially the viscera) - Great soundtrack, and sound is also top-notch. Especially when out...”
“What I liked:
- Refreshing take on survival horror: it's actually not often we get to go to SPAAAAAAAAAAAACE!
- Visually pleasing in most departments (especially the viscera)
- Great soundtrack, and sound is also top-notch. Especially when out in SPAAAAAAAAACE!
- Gameplay is pretty enjoyable, typical survival horror - conserve ammo, hit enemy weak points, collect supplies, etc.
- Many, many satisfying death animations for Isaac.
What I didn't like:
- Too many "Go fetch this for me" objectives.
- At times Isaac is like a sack of potatoes: he falls apart at any given opportunity. Can't tell if this is good or bad since I enjoyed most of his death animations...
- Jumping from surface-surface in low-gravity environments is far too clunky and poorly executed.
- I realise that being constantly separated from your allies/squad is kind of a survival horror staple, but I thought we were trying to avoid cliches what with setting our horror in space and all?”
created 17/APR/2013
“Finally got past the regenerating necromorph. :) It's the little victories in life...”
created 15/FEB/2013
“beat the game on Medium difficulty in 11 h 36 min 47 sec”
created 27/NOV/2012
“Secret:I don't update the air on my rig nor buy air cans, I just use the cheat codes to refill when I'm low. But that's the only cheats I use, I promise.”
created 03/AUG/2012
“Chapter 3 complete :) it keeps getting scarier...”
created 02/AUG/2012
“Died for the first time in Dead Space today. Damn, and I was doing so well.”
created 29/JUL/2012
“CHAPTER 2 I keep getting stuck in dumb places 'cause I'm an IDIOT but I am already dreaming of my 2nd playthrough when I will know all the tricks and just focus on getting the achievements But for...”
created 18/JUL/2012
“Started playing today, it's terrifying but I love it even though I'm going slow, still chapter 1 but it's great so far. ”
created 10/JUL/2012
“Was really scared playing this game from beginning to end, and that's a good thing for me. Highly recommend this game. 5 stars!”
“Was really scared playing this game from beginning to end, and that's a good thing for me. Highly recommend this game. 5 stars!”
created 17/JAN/2012
“Autofire - Killed 30 enemies with the Pulse Rifle Legend Teller - Collected 150 Logs Armstrong - Shot 50 objects using Kinesis Keeper of Faith - Completed Chapter 10 on any difficulty...”
created 01/JAN/2012
“Trophies Acquired: • Strange Transmissions Complete Chapter 8 on any difficulty setting • Wreckage Complete Chapter 9 on any difficulty setting • Eviscerator Kill 30 enemies with the Line Gun\ •...”
created 31/DEC/2011
“S.O.S. Trophy - Completed Chapter 7.”
created 29/DEC/2011
“Completed Chapter 6 - Greenhouse Effect Trophy Air Alert - Zero-G Jumped over 100 times”
created 28/DEC/2011
“Trophies • Merchant - Collected 8 schematics • Cannon Fodder - Completed Chapter 4 on any difficulty setting • True Believer Trophy - Completed Chapter 5 on any difficulty setting • Story Teller -...”
created 27/DEC/2011
“Brute Force Trophy, All Systems Up Trophy Go Trophy! Chapter 4: Obliteriation Imminent”
created 26/DEC/2011
16
The world record for number of button mashes per second, set by Toshuyuki Takahashi.
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