Winter!: Prepare for holiday gaming!
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Online gamers enter a realm of familiar fantasy adventure in Mythic Entertainment's Dark Age of Camelot, in which they are invited to assume the roles of heroes and villains in the style of classic Arthurian legends. As in the critically acclaimed Asheron's Call and the enduringly popular EverQuest, players design worthy characters to represent them as they enter a virtual 3D world ruled by swords and sorcery and populated by the avatars of hundreds of other gamers from around the world.
In addition to knights and knaves of King Arthur's Albion, players can also choose to become powerful Celt mystics of Hibernia or ruthless Viking warriors of Midgard. Each of these three realms offers a distinct flavor to its characters' history and motivations. Though a variety of class and skill combinations are available to characters from each of these three realms, the hero's homeland is an integral part of gameplay that will influence development throughout the course of the game.
The realms of Albion, Hibernia, and Midgard each have certain relics that are a source of great power and which need to be protected at all costs. This common goal defined by nationality adds a new aspect of strategy to persistent world online gaming. In choosing a home realm the player in effect joins a team, as countrymen are automatically allies and foreigners are instant enemies that may be attacked on sight. As players become more and more powerful, they may plot raids or even wage wars in the name of protecting their relics and capturing those of the enemy. ~ T.J. Deci, All Game Guide