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GENERAL INFORMATION
GENRE/STYLE
Shooter/Third-Person 3D Shooter
RELEASE DATE
26/MAY/09
ESRB RATING
,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Damnation aims to take HD-generation shooter fans to new heights, combining third-person perspective gunplay with 3D platforming in vertically expansive levels. Players have access to an array of almost superhuman acrobatic abilities, as well as to an arsenal of powerful, steampunk-themed rifles, revolvers, shotguns, and machineguns. The game is geared for fast-paced, frantic action, and has no "sticky cover" system, as in many contemporary shooters. However,Damnation's hero can climb ladders, ropes, and pipes, and can leap, shimmy, and flip his way up towering structures and across abysmal drops with the press of a button or two. He can take a shot from nearly any position, even hanging upside-down from one hand. Damnation does not use health bars or gauges in the display, but players do have access to another useful mode of special sight. The game's heroes can use a "Spirit Vision" ability to see all the other combatants on the map, even through walls and other cover. This wall-hack view looks similar to a hazy, infrared display, in which enemies show up with red auras and allies with blue.
Damnation is set in an alternate reality history in which the United States' Civil War has waged on for decades. In the main campaign, players take the role of Hamilton Rourke, a heroic outlaw trying to save both the Union and the Confederacy from evil designs of a warmongering industrialist. Often, the player can see a large mission objective, such as a bridge or monument, from the starting point of the level, and part of the challenge is the adventure of finding the way there. Multiple paths exist, but players have no mini-map or directional arrows to guide them. Co-op play is supported throughout the campaign, with the second player taking the role of one of the allies that accompanies Rourke through the scripted levels. The game also offers multiplayer competition, in which the ability to move well vertically as well as horizontally is paramount, and no one can hide from Spirit Vision. Damnation began as an award-winning mod for Unreal Tournament 2004, and the retail version is built on built on a later edition of the Unreal game engine. It is the first game by the concept creation company Blue Omega Entertainment and was developed with the original mod's creators. ~ T.J. Deci, All Game Guide
Past 14 days
“45% Gears of War, 45% Tomb Raider, 10% motorbike racer - 100% crap.”
“45% Gears of War, 45% Tomb Raider, 10% motorbike racer - 100% crap.”
created 17/SEP/2009
“Crap Graphics, Shooting was awkward and difficult. Puzzles or platforming was to directed, cut scenes were poorly done. Overall 2 big thumbs down”
“Crap Graphics, Shooting was awkward and difficult. Puzzles or platforming was to directed, cut scenes were poorly done. Overall 2 big thumbs down”
created 01/SEP/2009
“I'd rather suffer an eternity OF Damnation than play this broken piece of gameturd again. ”
“I'd rather suffer an eternity OF Damnation than play this broken piece of gameturd again. ”
created 04/AUG/2009
“CRAP ”
“CRAP
”
created 23/JUL/2009
“POS alert!!! avoid at all costs!! save your money. it's not worth a rental”
“POS alert!!! avoid at all costs!! save your money. it's not worth a rental”
created 14/JUL/2009
DeaconJr71 was the last to comment - 4 months ago...
created 14/JUL/2009
“Here is a repeat of the newspost from Thirteen1 What it doesnt mention as there was no room to do so is that this issue includes a Q&A with GamerDNAs very own Jon Radoff...”
created 14/JUN/2009
“Just another Bad Version of Gears......”
created 29/MAY/2009
Damnation PSI Villains Developer Video
Blue Omega Lead Game Designer Jacob Minkoff profiles the villainous Prescott Standard Industries faction you'll be facing in Codemasters' steampunk shooter Damnation for the PC, PS3 and Xbox 360.
published 14/MAY/2009
Damnation It's All About The Moves Dev Diary
Blue Omega dives into the vertical acrobatics you'll be able to utilize in their third-person steampunk shooter Damnation for the PC, PS3 and Xbox 360.
published 22/APR/2009
Learn the traits of what "Steampunk" is and how it applies to Codemasters' third-person shooter Damnation for the PC, PS3 and Xbox 360.
published 22/APR/2009
Damnation Level Design Developer Diary
Blue Omega Entertainment Lead Designer Jacob Minkoff profiles the evolution of level design in their steampunk western shooter Damnation for the PC, PS3 and Xbox 360.
published 15/APR/2009
published 27/FEB/2009
published 27/FEB/2009
published 27/FEB/2009
1 out of 5
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D3nY0 was the last to comment - 2 months ago...
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