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GENERAL INFORMATION
GENRE/STYLE
Shooter/Third-Person 3D Shooter
RELEASE DATE
26/MAY/09
ESRB RATING
,
DEVELOPER
PUBLISHER
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Damnation aims to take HD-generation shooter fans to new heights, combining third-person perspective gunplay with 3D platforming in vertically expansive levels. Players have access to an array of almost superhuman acrobatic abilities, as well as to an arsenal of powerful, steampunk-themed rifles, revolvers, shotguns, and machineguns. The game is geared for fast-paced, frantic action, and has no "sticky cover" system, as in many contemporary shooters. However,Damnation's hero can climb ladders, ropes, and pipes, and can leap, shimmy, and flip his way up towering structures and across abysmal drops with the press of a button or two. He can take a shot from nearly any position, even hanging upside-down from one hand. Damnation does not use health bars or gauges in the display, but players do have access to another useful mode of special sight. The game's heroes can use a "Spirit Vision" ability to see all the other combatants on the map, even through walls and other cover. This wall-hack view looks similar to a hazy, infrared display, in which enemies show up with red auras and allies with blue.
Damnation is set in an alternate reality history in which the United States' Civil War has waged on for decades. In the main campaign, players take the role of Hamilton Rourke, a heroic outlaw trying to save both the Union and the Confederacy from evil designs of a warmongering industrialist. Often, the player can see a large mission objective, such as a bridge or monument, from the starting point of the level, and part of the challenge is the adventure of finding the way there. Multiple paths exist, but players have no mini-map or directional arrows to guide them. Co-op play is supported throughout the campaign, with the second player taking the role of one of the allies that accompanies Rourke through the scripted levels. The game also offers multiplayer competition, in which the ability to move well vertically as well as horizontally is paramount, and no one can hide from Spirit Vision. Damnation began as an award-winning mod for Unreal Tournament 2004, and the retail version is built on built on a later edition of the Unreal game engine. It is the first game by the concept creation company Blue Omega Entertainment and was developed with the original mod's creators. ~ T.J. Deci, All Game Guide
Past 14 days
“So last night I had CQ (which is basically a 24 hour guard shift). Typically at night we watch movies or play games on our laptops to pass the time. Its not always allowed, but we do it anyway as...”
created 22/SEP/2009
“this game sux stay far away from it”
“this game sux stay far away from it”
created 14/JUL/2009
“There is so much about this game that I really wanted to experience. i am still hoping that once I can fix that bug I can play it.”
“There is so much about this game that I really wanted to experience. i am still hoping that once I can fix that bug I can play it.”
created 06/JUL/2009
“Tried playing this game but discovered a severe bug. Need to know if I can fix this otherwise I cannot play it. :( For some reason when I get on the first zip line the character just freezes in...”
created 22/JUN/2009
created 10/JUN/2009
“For many months, there was a lot of hype built around this game. Originated from a mod for Unreal Tournament 2004, it found its way to Codemasters and then into a full game form. Im not a...”
created 31/MAY/2009
“Reached Act 4”
created 30/MAY/2009
“Played for a short time maybe 15 min or so and ended a kind of Boss Battle against the Professor's daughter in Act 3”
created 30/MAY/2009
“This game fails on so many levels.”
created 29/MAY/2009
“Played multiplayer Team Deathmatch with a few good people, sniping from the top of the map was radical.”
created 27/MAY/2009
620
The average gamerscore in Halo 3.
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