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A mysterious and technologically advanced third party joins the fray in the third installment of EA Los Angeles' alternate history real-time strategy series. With the Allies closing in, the Soviets make one last-gasp effort to turn the tide of the war, and use an experimental time-travel device to kill Albert Einstein before he can create the technology that gives the Allies such an advantage. After a successful mission, the Soviets return to discover a weakened Allied army, but also an entirely new and extremely powerful foe in the Empire of the Rising Sun.
Each of the three factions in Command & Conquer: Red Alert 3 get distinct campaigns full of fast-paced action and quirky humor, and naval warfare is given new weight thanks to oceans full of resources and a large number of units with amphibious capabilities. Conquering the seas is particularly important given that the new Empire of the Rising Sun, in addition to its strengths in robotics and martial arts, happens to specialize in naval warfare. Gamers looking for teamwork can choose from nine unique AI commanders, or they can head online with friends to experience the entire storyline through an extended series of co-operative missions designed to emphasize strategy and coordinated attacks.
Xbox 360 users get an updated control scheme, first seen in Command & Conquer 3: Kane's Wrath, that is designed to make RTS gaming more accessible to console gamers. ~ Christopher Brown, All Game Guide