Winter!: Prepare for holiday gaming!
Shooter/Fixed Screen Shooter
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
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HOW IT'S PLAYED #USES
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Get ready for some old-fashioned shooting gallery action with Carnival for the Intellivision. You control a gun that moves across the bottom of the playfield as yellow ducks, red owls, white rabbits and other (horizontally) moving targets advance assembly line style down the screen. When a duck reaches the lowest of the three rows, it can break from formation and fly down to gobble up ten of your bullets. Shoot it if you can.
Other moving targets include numbers and letters. Shooting the numbers 5 and 10 will gain you extra bullets. Shooting the letters B-O-N-U-S in order will net you the amount of bonus points displayed in a box at the top right side of the screen.
A plus-minus target is situated on the left, above the moving targets. Depending on whether a plus or minus symbol is currently on display, shooting this target will reward you with or take away a certain number of points or bullets.
You'll waste a bullet and not score any points, but if you want to turn off the circus-type music that plays throughout the game, you can shoot a little musical note. Hit it again to turn it back on. More importantly, a wheel of rotating pipes turns continually at the top center of the screen, and you must shoot all these pipes before you can finish a level. If you leave even one pipe unharmed after you destroy all the targets, ducks and more ducks will begin filling the playfield.
After you complete each level, you take part in a bonus round in which you must shoot a bear (or bears) as many times as you can before he walks or runs off the screen. Every time you hit him, he will change directions and begin moving faster. After the bear gets away, you enter a new level of play filled with targets and a fresh set of pipes. The game ends only when you run out of bullets. ~ Brett Alan Weiss, All Game Guide