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GENERAL INFORMATION
GENRE/STYLE
Role-playing/Third-Person 2D RPG
ESRB RATING
,
DEVELOPER
PUBLISHER
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Hundreds of years ago, dragons and dragon warriors protected the land from evil. Perhaps their greatest victory was against the Great Demon, a being that terrorized innocents everywhere by unleashing its legion of monsters. The Dragon of Wisdom taught humans how to find safety while the Dragon of War defeated the Demon in battle, forcing him to return to mist. The Dragon of Good Luck trapped the Demon in an underground cavern.
Unfortunately, the dragons and their human companions, the dragon warriors, have faded into the annals of history and are now merely legends. Only one dragon warrior remains, and he has set off on a dangerous mission in search of the last dragons. Before leaving, he told his son Remeer that he must continue the hunt for dragons, especially if he does not return. Sadly, Remeer hears the fateful tone in his father's voice and begins preparing for the most important task of his young life — that of hunting for and finding the lost dragons.
Remeer is the star of Brain Lord and the only character you can control, but he does have an entourage follow him during his journey. Kashian is a bounty hunter and adventurer with the skills of a witch and warrior. Barness, a deeply spiritual man, began hunting dragons after being inspired by an omen in the stars.
When it comes to self-sacrifice, Rein reigns supreme, using his bounty hunting and warrior skills to mete out justice wherever and whenever he can. Last but not least, Ferris, a witch whose parents were fortunetellers, keeps to herself, but is nevertheless an asset to the group.
As you journey through the various towns and castles in Brain Lord, honoring your father's request that you search for the lost dragons, you must solve many puzzles and do battle with a host of bloodthirsty monsters. To help you defeat the creatures, you can purchase (and later resell) axes, maces, boomerangs, bows, arrows and other weapons.
You will run across nine different Jades in your journey, each one holding a Fairie. The Fairies perform a variety of helpful tasks, such as throw fireballs, release lightning bolts and restore your hit points. You can also acquire shields and armor and up to 13 magic spells of your own.
When maneuvering around the various obstacles that obstruct your pathway, you will find that you can move some types of rocks and barriers. You can also collect keys that are useful for opening locked doors. Other items you will need throughout the game include X-ray glasses, food, warp gates, and herbs. If you need to save your progress or refill your life meter, you can stay at an Inn. If you need information, try talking to a statue. Statues can also save your progress.
To succeed in this game, you must be a Brain Lord — a being clever enough to make it through the mysteries and challenges you will face. If you don't like your given name, Remeer, you can change it to one of your own choosing. However, the perils and struggles will remain the same. ~ Brett Alan Weiss, All Game Guide
Past 14 days
“The 5 main Characters (only the certer one is playable)”
created 11/SEP/2010
“The hero running for his life”
created 11/SEP/2010
“The Top Floor of theTower of Light, First Dungeon. We see the Hero with 2 fairies.”
created 11/SEP/2010
“Well, The title indicates that is a puzzle-oriented game... but you spend more time fighting against monsters and bosses than solving puzzles itself. The first dungeon, the Tower of Light, and the Ice Castle are good dungeons, with nice puzzles to...”
“Well, The title indicates that is a puzzle-oriented game... but you spend more time fighting against monsters and bosses than solving puzzles itself. The first dungeon, the Tower of Light, and the Ice Castle are good dungeons, with nice puzzles to solve and interesting figths. But the Ruins, Vulcan and the specially stupid Final Dungeon are not that good.
But the worst point of the game is on the final dungeon, where you have an labyrinth room totally dark. Everything black, except the hero. No, no way of light up. The only thing you can do is shoot magic against the walls and see where it reflects. Tiring, not funny.
The helper fairies are a good idea of the game.”
created 11/SEP/2010
66
The number of games with "battlefield" in the title.
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