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GENERAL INFORMATION
GENRE/STYLE
Puzzle/Action Puzzle
ESRB RATING
,
DEVELOPER
Bally/Midway
PUBLISHER
Bally/Midway
ALSO AVAILABLE ON
TRAITS (member-attributed "LIKES")
THE SETTING #USES
PLAYING AS #USES
PLAYING AGAINST #USES
HOW IT'S PLAYED #USES
GENERAL TONE #USES
DESCRIPTION
Woe to handyman J.J. Ollie Ogre is chasing his girlfriend, Daisy Damsel, and if he catches her it'll be curtains! Fortunately, they don't call J.J. a handyman for nothing. Search houses in the neighborhood to find the parts outlined on your blueprint and create a crazy contraption to defeat Ollie Ogre.
Similar in look to Pac-Man, Blue Print's J.J. must go to each house, retrieve a part for the machine, and place that part on top of the blueprint outline at the bottom of the maze. Be careful — some houses hold bombs instead of parts! Take bombs to the bomb/monster disposal hole before they explode. Also hindering your progress is a monster named Sneaky Pete, who hops out of the bomb/monster disposal hole to wreck your blueprints. Catch him and return him to the hole as well.
On the second level Fuzzy Wuzzy, a bothersome owl, travels around the maze. Touch him and you'll lose a life. You must also be careful of the falling flower pots that Ollie Ogre knocks over as he chases Daisy Damsel at the top of the maze and you'll lose a life if Ollie catches Daisy, too. Once you've built your contraption, hit the start button and hop in. The contraption fires bombs towards Ollie Ogre at the top of the screen. Defeat him and it's off to another, more difficult level. ~ Michael Schwartz/Joan Dykman, All Game Guide
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